001    /*
002     * Licensed to the Apache Software Foundation (ASF) under one or more
003     * contributor license agreements.  See the NOTICE file distributed with
004     * this work for additional information regarding copyright ownership.
005     * The ASF licenses this file to You under the Apache License, Version 2.0
006     * (the "License"); you may not use this file except in compliance with
007     * the License.  You may obtain a copy of the License at
008     *
009     *      http://www.apache.org/licenses/LICENSE-2.0
010     *
011     * Unless required by applicable law or agreed to in writing, software
012     * distributed under the License is distributed on an "AS IS" BASIS,
013     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014     * See the License for the specific language governing permissions and
015     * limitations under the License.
016     */
017    
018    package org.apache.commons.pool.impl;
019    
020    import java.util.ArrayList;
021    import java.util.Collection;
022    import java.util.HashMap;
023    import java.util.Iterator;
024    import java.util.LinkedList;
025    import java.util.List;
026    import java.util.Map;
027    import java.util.NoSuchElementException;
028    import java.util.Set;
029    import java.util.TreeMap;
030    import java.util.TimerTask;
031    
032    import org.apache.commons.pool.BaseKeyedObjectPool;
033    import org.apache.commons.pool.KeyedObjectPool;
034    import org.apache.commons.pool.KeyedPoolableObjectFactory;
035    
036    /**
037     * A configurable <code>KeyedObjectPool</code> implementation.
038     * <p>
039     * When coupled with the appropriate {@link KeyedPoolableObjectFactory},
040     * <code>GenericKeyedObjectPool</code> provides robust pooling functionality for
041     * keyed objects. A <code>GenericKeyedObjectPool</code> can be viewed as a map
042     * of pools, keyed on the (unique) key values provided to the
043     * {@link #preparePool preparePool}, {@link #addObject addObject} or
044     * {@link #borrowObject borrowObject} methods. Each time a new key value is
045     * provided to one of these methods, a new pool is created under the given key
046     * to be managed by the containing <code>GenericKeyedObjectPool.</code>
047     * </p>
048     * <p>A <code>GenericKeyedObjectPool</code> provides a number of configurable
049     * parameters:</p>
050     * <ul>
051     *  <li>
052     *    {@link #setMaxActive maxActive} controls the maximum number of objects
053     *    (per key) that can allocated by the pool (checked out to client threads,
054     *    or idle in the pool) at one time.  When non-positive, there is no limit
055     *    to the number of objects per key. When {@link #setMaxActive maxActive} is
056     *    reached, the keyed pool is said to be exhausted.  The default setting for
057     *    this parameter is 8.
058     *  </li>
059     *  <li>
060     *    {@link #setMaxTotal maxTotal} sets a global limit on the number of objects
061     *    that can be in circulation (active or idle) within the combined set of
062     *    pools.  When non-positive, there is no limit to the total number of
063     *    objects in circulation. When {@link #setMaxTotal maxTotal} is exceeded,
064     *    all keyed pools are exhausted. When <code>maxTotal</code> is set to a
065     *    positive value and {@link #borrowObject borrowObject} is invoked
066     *    when at the limit with no idle instances available, an attempt is made to
067     *    create room by clearing the oldest 15% of the elements from the keyed
068     *    pools. The default setting for this parameter is -1 (no limit).
069     *  </li>
070     *  <li>
071     *    {@link #setMaxIdle maxIdle} controls the maximum number of objects that can
072     *    sit idle in the pool (per key) at any time.  When negative, there
073     *    is no limit to the number of objects that may be idle per key. The
074     *    default setting for this parameter is 8.
075     *  </li>
076     *  <li>
077     *    {@link #setWhenExhaustedAction whenExhaustedAction} specifies the
078     *    behavior of the {@link #borrowObject borrowObject} method when a keyed
079     *    pool is exhausted:
080     *    <ul>
081     *    <li>
082     *      When {@link #setWhenExhaustedAction whenExhaustedAction} is
083     *      {@link #WHEN_EXHAUSTED_FAIL}, {@link #borrowObject borrowObject} will throw
084     *      a {@link NoSuchElementException}
085     *    </li>
086     *    <li>
087     *      When {@link #setWhenExhaustedAction whenExhaustedAction} is
088     *      {@link #WHEN_EXHAUSTED_GROW}, {@link #borrowObject borrowObject} will create a new
089     *      object and return it (essentially making {@link #setMaxActive maxActive}
090     *      meaningless.)
091     *    </li>
092     *    <li>
093     *      When {@link #setWhenExhaustedAction whenExhaustedAction}
094     *      is {@link #WHEN_EXHAUSTED_BLOCK}, {@link #borrowObject borrowObject} will block
095     *      (invoke {@link Object#wait() wait} until a new or idle object is available.
096     *      If a positive {@link #setMaxWait maxWait}
097     *      value is supplied, the {@link #borrowObject borrowObject} will block for at
098     *      most that many milliseconds, after which a {@link NoSuchElementException}
099     *      will be thrown.  If {@link #setMaxWait maxWait} is non-positive,
100     *      the {@link #borrowObject borrowObject} method will block indefinitely.
101     *    </li>
102     *    </ul>
103     *    The default <code>whenExhaustedAction</code> setting is
104     *    {@link #WHEN_EXHAUSTED_BLOCK}.
105     *  </li>
106     *  <li>
107     *    When {@link #setTestOnBorrow testOnBorrow} is set, the pool will
108     *    attempt to validate each object before it is returned from the
109     *    {@link #borrowObject borrowObject} method. (Using the provided factory's
110     *    {@link KeyedPoolableObjectFactory#validateObject validateObject} method.)
111     *    Objects that fail to validate will be dropped from the pool, and a
112     *    different object will be borrowed. The default setting for this parameter
113     *    is <code>false.</code>
114     *  </li>
115     *  <li>
116     *    When {@link #setTestOnReturn testOnReturn} is set, the pool will
117     *    attempt to validate each object before it is returned to the pool in the
118     *    {@link #returnObject returnObject} method. (Using the provided factory's
119     *    {@link KeyedPoolableObjectFactory#validateObject validateObject}
120     *    method.)  Objects that fail to validate will be dropped from the pool.
121     *    The default setting for this parameter is <code>false.</code>
122     *  </li>
123     * </ul>
124     * <p>
125     * Optionally, one may configure the pool to examine and possibly evict objects
126     * as they sit idle in the pool and to ensure that a minimum number of idle
127     * objects is maintained for each key. This is performed by an
128     * "idle object eviction" thread, which runs asynchronously. Caution should be
129     * used when configuring this optional feature. Eviction runs require an
130     * exclusive synchronization lock on the pool, so if they run too frequently
131     * and / or incur excessive latency when creating, destroying or validating
132     * object instances, performance issues may result.  The idle object eviction
133     * thread may be configured using the following attributes:
134     * <ul>
135     *  <li>
136     *   {@link #setTimeBetweenEvictionRunsMillis timeBetweenEvictionRunsMillis}
137     *   indicates how long the eviction thread should sleep before "runs" of examining
138     *   idle objects.  When non-positive, no eviction thread will be launched. The
139     *   default setting for this parameter is -1 (i.e., by default, idle object
140     *   eviction is disabled).
141     *  </li>
142     *  <li>
143     *   {@link #setMinEvictableIdleTimeMillis minEvictableIdleTimeMillis}
144     *   specifies the minimum amount of time that an object may sit idle in the
145     *   pool before it is eligible for eviction due to idle time.  When
146     *   non-positive, no object will be dropped from the pool due to idle time
147     *   alone.  This setting has no effect unless
148     *   <code>timeBetweenEvictionRunsMillis > 0.</code>  The default setting
149     *   for this parameter is 30 minutes.
150     *  </li>
151     *  <li>
152     *   {@link #setTestWhileIdle testWhileIdle} indicates whether or not idle
153     *   objects should be validated using the factory's
154     *   {@link KeyedPoolableObjectFactory#validateObject validateObject} method
155     *   during idle object eviction runs.  Objects that fail to validate will be
156     *   dropped from the pool. This setting has no effect unless
157     *   <code>timeBetweenEvictionRunsMillis > 0.</code>  The default setting
158     *   for this parameter is <code>false.</code>
159     *  </li>
160     *  <li>
161     *    {@link #setMinIdle minIdle} sets a target value for the minimum number of
162     *    idle objects (per key) that should always be available. If this parameter
163     *    is set to a positive number and
164     *    <code>timeBetweenEvictionRunsMillis > 0,</code> each time the idle object
165     *    eviction thread runs, it will try to create enough idle instances so that
166     *    there will be <code>minIdle</code> idle instances available under each
167     *    key. This parameter is also used by {@link #preparePool preparePool}
168     *    if <code>true</code> is provided as that method's
169     *    <code>populateImmediately</code> parameter. The default setting for this
170     *    parameter is 0.
171     *  </li>
172     * </ul>
173     * <p>
174     * The pools can be configured to behave as LIFO queues with respect to idle
175     * objects - always returning the most recently used object from the pool,
176     * or as FIFO queues, where borrowObject always returns the oldest object
177     * in the idle object pool.
178     * <ul>
179     *  <li>
180     *   {@link #setLifo <i>Lifo</i>}
181     *   determines whether or not the pools return idle objects in
182     *   last-in-first-out order. The default setting for this parameter is
183     *   <code>true.</code>
184     *  </li>
185     * </ul>
186     * <p>
187     * GenericKeyedObjectPool is not usable without a {@link KeyedPoolableObjectFactory}.  A
188     * non-<code>null</code> factory must be provided either as a constructor argument
189     * or via a call to {@link #setFactory setFactory} before the pool is used.
190     * </p>
191     * <p>
192     * Implementation note: To prevent possible deadlocks, care has been taken to
193     * ensure that no call to a factory method will occur within a synchronization
194     * block. See POOL-125 and DBCP-44 for more information.
195     * </p>
196     * @see GenericObjectPool
197     * @author Rodney Waldhoff
198     * @author Dirk Verbeeck
199     * @author Sandy McArthur
200     * @version $Revision: 781288 $ $Date: 2009-06-03 03:52:20 -0400 (Wed, 03 Jun 2009) $
201     * @since Pool 1.0
202     */
203    public class GenericKeyedObjectPool extends BaseKeyedObjectPool implements KeyedObjectPool {
204    
205        //--- public constants -------------------------------------------
206    
207        /**
208         * A "when exhausted action" type indicating that when the pool is
209         * exhausted (i.e., the maximum number of active objects has
210         * been reached), the {@link #borrowObject}
211         * method should fail, throwing a {@link NoSuchElementException}.
212         * @see #WHEN_EXHAUSTED_BLOCK
213         * @see #WHEN_EXHAUSTED_GROW
214         * @see #setWhenExhaustedAction
215         */
216        public static final byte WHEN_EXHAUSTED_FAIL   = 0;
217    
218        /**
219         * A "when exhausted action" type indicating that when the pool
220         * is exhausted (i.e., the maximum number
221         * of active objects has been reached), the {@link #borrowObject}
222         * method should block until a new object is available, or the
223         * {@link #getMaxWait maximum wait time} has been reached.
224         * @see #WHEN_EXHAUSTED_FAIL
225         * @see #WHEN_EXHAUSTED_GROW
226         * @see #setMaxWait
227         * @see #getMaxWait
228         * @see #setWhenExhaustedAction
229         */
230        public static final byte WHEN_EXHAUSTED_BLOCK  = 1;
231    
232        /**
233         * A "when exhausted action" type indicating that when the pool is
234         * exhausted (i.e., the maximum number
235         * of active objects has been reached), the {@link #borrowObject}
236         * method should simply create a new object anyway.
237         * @see #WHEN_EXHAUSTED_FAIL
238         * @see #WHEN_EXHAUSTED_GROW
239         * @see #setWhenExhaustedAction
240         */
241        public static final byte WHEN_EXHAUSTED_GROW   = 2;
242    
243        /**
244         * The default cap on the number of idle instances (per key) in the pool.
245         * @see #getMaxIdle
246         * @see #setMaxIdle
247         */
248        public static final int DEFAULT_MAX_IDLE  = 8;
249    
250        /**
251         * The default cap on the total number of active instances (per key)
252         * from the pool.
253         * @see #getMaxActive
254         * @see #setMaxActive
255         */
256        public static final int DEFAULT_MAX_ACTIVE  = 8;
257    
258        /**
259         * The default cap on the the overall maximum number of objects that can
260         * exist at one time.
261         * @see #getMaxTotal
262         * @see #setMaxTotal
263         */
264        public static final int DEFAULT_MAX_TOTAL  = -1;
265    
266        /**
267         * The default "when exhausted action" for the pool.
268         * @see #WHEN_EXHAUSTED_BLOCK
269         * @see #WHEN_EXHAUSTED_FAIL
270         * @see #WHEN_EXHAUSTED_GROW
271         * @see #setWhenExhaustedAction
272         */
273        public static final byte DEFAULT_WHEN_EXHAUSTED_ACTION = WHEN_EXHAUSTED_BLOCK;
274    
275        /**
276         * The default maximum amount of time (in milliseconds) the
277         * {@link #borrowObject} method should block before throwing
278         * an exception when the pool is exhausted and the
279         * {@link #getWhenExhaustedAction "when exhausted" action} is
280         * {@link #WHEN_EXHAUSTED_BLOCK}.
281         * @see #getMaxWait
282         * @see #setMaxWait
283         */
284        public static final long DEFAULT_MAX_WAIT = -1L;
285    
286        /**
287         * The default "test on borrow" value.
288         * @see #getTestOnBorrow
289         * @see #setTestOnBorrow
290         */
291        public static final boolean DEFAULT_TEST_ON_BORROW = false;
292    
293        /**
294         * The default "test on return" value.
295         * @see #getTestOnReturn
296         * @see #setTestOnReturn
297         */
298        public static final boolean DEFAULT_TEST_ON_RETURN = false;
299    
300        /**
301         * The default "test while idle" value.
302         * @see #getTestWhileIdle
303         * @see #setTestWhileIdle
304         * @see #getTimeBetweenEvictionRunsMillis
305         * @see #setTimeBetweenEvictionRunsMillis
306         */
307        public static final boolean DEFAULT_TEST_WHILE_IDLE = false;
308    
309        /**
310         * The default "time between eviction runs" value.
311         * @see #getTimeBetweenEvictionRunsMillis
312         * @see #setTimeBetweenEvictionRunsMillis
313         */
314        public static final long DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS = -1L;
315    
316        /**
317         * The default number of objects to examine per run in the
318         * idle object evictor.
319         * @see #getNumTestsPerEvictionRun
320         * @see #setNumTestsPerEvictionRun
321         * @see #getTimeBetweenEvictionRunsMillis
322         * @see #setTimeBetweenEvictionRunsMillis
323         */
324        public static final int DEFAULT_NUM_TESTS_PER_EVICTION_RUN = 3;
325    
326        /**
327         * The default value for {@link #getMinEvictableIdleTimeMillis}.
328         * @see #getMinEvictableIdleTimeMillis
329         * @see #setMinEvictableIdleTimeMillis
330         */
331        public static final long DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS = 1000L * 60L * 30L;
332    
333        /**
334         * The default minimum level of idle objects in the pool.
335         * @since Pool 1.3
336         * @see #setMinIdle
337         * @see #getMinIdle
338         */
339        public static final int DEFAULT_MIN_IDLE = 0;
340    
341        /**
342         * The default LIFO status. True means that borrowObject returns the
343         * most recently used ("last in") idle object in a pool (if there are
344         * idle instances available).  False means that pools behave as FIFO
345         * queues - objects are taken from idle object pools in the order that
346         * they are returned.
347         * @see #setLifo
348         */
349        public static final boolean DEFAULT_LIFO = true;
350    
351        //--- constructors -----------------------------------------------
352    
353        /**
354         * Create a new <code>GenericKeyedObjectPool</code> with no factory.
355         *
356         * @see #GenericKeyedObjectPool(KeyedPoolableObjectFactory)
357         * @see #setFactory(KeyedPoolableObjectFactory)
358         */
359        public GenericKeyedObjectPool() {
360            this(null, DEFAULT_MAX_ACTIVE, DEFAULT_WHEN_EXHAUSTED_ACTION, DEFAULT_MAX_WAIT, DEFAULT_MAX_IDLE, 
361                    DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS,
362                    DEFAULT_NUM_TESTS_PER_EVICTION_RUN, DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
363        }
364    
365        /**
366         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
367         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy
368         * objects if not <code>null</code>
369         */
370        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory) {
371            this(factory, DEFAULT_MAX_ACTIVE, DEFAULT_WHEN_EXHAUSTED_ACTION, DEFAULT_MAX_WAIT, DEFAULT_MAX_IDLE,
372                    DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS,
373                    DEFAULT_NUM_TESTS_PER_EVICTION_RUN, DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
374        }
375    
376        /**
377         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
378         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
379         * if not <code>null</code>
380         * @param config a non-<code>null</code> {@link GenericKeyedObjectPool.Config} describing the configuration
381         */
382        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, GenericKeyedObjectPool.Config config) {
383            this(factory, config.maxActive, config.whenExhaustedAction, config.maxWait, config.maxIdle, config.maxTotal,
384                    config.minIdle, config.testOnBorrow, config.testOnReturn, config.timeBetweenEvictionRunsMillis,
385                    config.numTestsPerEvictionRun, config.minEvictableIdleTimeMillis, config.testWhileIdle, config.lifo);
386        }
387    
388        /**
389         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
390         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
391         * if not <code>null</code>
392         * @param maxActive the maximum number of objects that can be borrowed from me at one time (see {@link #setMaxActive})
393         */
394        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive) {
395            this(factory,maxActive, DEFAULT_WHEN_EXHAUSTED_ACTION, DEFAULT_MAX_WAIT, DEFAULT_MAX_IDLE,
396                    DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, 
397                    DEFAULT_NUM_TESTS_PER_EVICTION_RUN, DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
398        }
399    
400        /**
401         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
402         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
403         * if not <code>null</code>
404         * @param maxActive the maximum number of objects that can be borrowed from me at one time (see {@link #setMaxActive})
405         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
406         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
407         *  <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
408         */
409        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
410                long maxWait) {
411            this(factory, maxActive, whenExhaustedAction, maxWait, DEFAULT_MAX_IDLE, DEFAULT_TEST_ON_BORROW,
412                    DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN,
413                    DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
414        }
415    
416        /**
417         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
418         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
419         * if not <code>null</code>
420         * @param maxActive the maximum number of objects that can be borrowed from me at one time (see {@link #setMaxActive})
421         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
422         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
423         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
424         * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject}
425         * method (see {@link #setTestOnBorrow})
426         * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject}
427         * method (see {@link #setTestOnReturn})
428         */
429        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
430                long maxWait, boolean testOnBorrow, boolean testOnReturn) {
431            this(factory, maxActive, whenExhaustedAction, maxWait, DEFAULT_MAX_IDLE,testOnBorrow,testOnReturn,
432                    DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN,
433                    DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
434        }
435    
436        /**
437         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
438         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
439         * if not <code>null</code>
440         * @param maxActive the maximum number of objects that can be borrowed from me at one time
441         * (see {@link #setMaxActive})
442         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
443         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
444         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
445         * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle})
446         */
447        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
448                long maxWait, int maxIdle) {
449            this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN,
450                    DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN,
451                    DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
452        }
453    
454        /**
455         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
456         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
457         * if not <code>null</code>
458         * @param maxActive the maximum number of objects that can be borrowed from me at one time
459         * (see {@link #setMaxActive})
460         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
461         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
462         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #getMaxWait})
463         * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle})
464         * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject}
465         * method (see {@link #setTestOnBorrow})
466         * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject}
467         * method (see {@link #setTestOnReturn})
468         */
469        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
470                long maxWait, int maxIdle, boolean testOnBorrow, boolean testOnReturn) {
471            this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, testOnBorrow, testOnReturn,
472                    DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN,
473                    DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE);
474        }
475    
476        /**
477         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
478         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
479         * if not <code>null</code>
480         * @param maxActive the maximum number of objects that can be borrowed from me at one time
481         * (see {@link #setMaxActive})
482         * @param whenExhaustedAction the action to take when the pool is exhausted 
483         * (see {@link #setWhenExhaustedAction})
484         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
485         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
486         * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle})
487         * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject}
488         * method (see {@link #setTestOnBorrow})
489         * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject}
490         * method (see {@link #setTestOnReturn})
491         * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle
492         * objects for eviction (see {@link #setTimeBetweenEvictionRunsMillis})
493         * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction
494         * thread (if any) (see {@link #setNumTestsPerEvictionRun})
495         * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before
496         * it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis})
497         * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any
498         * (see {@link #setTestWhileIdle})
499         */
500        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
501                long maxWait, int maxIdle, boolean testOnBorrow, boolean testOnReturn, long timeBetweenEvictionRunsMillis,
502                int numTestsPerEvictionRun, long minEvictableIdleTimeMillis, boolean testWhileIdle) {
503            this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, GenericKeyedObjectPool.DEFAULT_MAX_TOTAL,
504                    testOnBorrow, testOnReturn, timeBetweenEvictionRunsMillis, numTestsPerEvictionRun,
505                    minEvictableIdleTimeMillis, testWhileIdle);
506        }
507    
508        /**
509         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
510         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
511         * if not <code>null</code>
512         * @param maxActive the maximum number of objects that can be borrowed from me at one time
513         * (see {@link #setMaxActive})
514         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
515         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
516         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
517         * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle})
518         * @param maxTotal the maximum number of objects that can exists at one time (see {@link #setMaxTotal})
519         * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject}
520         * method (see {@link #setTestOnBorrow})
521         * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject}
522         * method (see {@link #setTestOnReturn})
523         * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle
524         * objects for eviction (see {@link #setTimeBetweenEvictionRunsMillis})
525         * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction
526         * thread (if any) (see {@link #setNumTestsPerEvictionRun})
527         * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool
528         * before it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis})
529         * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any
530         * (see {@link #setTestWhileIdle})
531         */
532        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
533                long maxWait, int maxIdle, int maxTotal, boolean testOnBorrow, boolean testOnReturn,
534                long timeBetweenEvictionRunsMillis, int numTestsPerEvictionRun, long minEvictableIdleTimeMillis,
535                boolean testWhileIdle) {
536            this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, maxTotal,
537                    GenericKeyedObjectPool.DEFAULT_MIN_IDLE, testOnBorrow, testOnReturn, timeBetweenEvictionRunsMillis,
538                    numTestsPerEvictionRun, minEvictableIdleTimeMillis, testWhileIdle);
539        }
540    
541        /**
542         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
543         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
544         * if not <code>null</code>
545         * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive})
546         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
547         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
548         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
549         * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle})
550         * @param maxTotal the maximum number of objects that can exists at one time (see {@link #setMaxTotal})
551         * @param minIdle the minimum number of idle objects to have in the pool at any one time (see {@link #setMinIdle})
552         * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject}
553         * method (see {@link #setTestOnBorrow})
554         * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject}
555         * method (see {@link #setTestOnReturn})
556         * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle
557         * objects
558         * for eviction (see {@link #setTimeBetweenEvictionRunsMillis})
559         * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction
560         * thread (if any) (see {@link #setNumTestsPerEvictionRun})
561         * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before
562         * it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis})
563         * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any
564         * (see {@link #setTestWhileIdle})
565         * @since Pool 1.3
566         */
567        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
568                long maxWait, int maxIdle, int maxTotal, int minIdle, boolean testOnBorrow, boolean testOnReturn,
569                long timeBetweenEvictionRunsMillis, int numTestsPerEvictionRun, long minEvictableIdleTimeMillis,
570                boolean testWhileIdle) {
571            this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, maxTotal, minIdle, testOnBorrow, testOnReturn,
572                    timeBetweenEvictionRunsMillis, numTestsPerEvictionRun, minEvictableIdleTimeMillis, testWhileIdle,
573                    DEFAULT_LIFO);
574        }
575    
576        /**
577         * Create a new <code>GenericKeyedObjectPool</code> using the specified values.
578         * @param factory the <code>KeyedPoolableObjectFactory</code> to use to create, validate, and destroy objects
579         * if not <code>null</code>
580         * @param maxActive the maximum number of objects that can be borrowed at one time
581         *  (see {@link #setMaxActive})
582         * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction})
583         * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and
584         * <code>whenExhaustedAction</code> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait})
585         * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle})
586         * @param maxTotal the maximum number of objects that can exists at one time (see {@link #setMaxTotal})
587         * @param minIdle the minimum number of idle objects to have in the pool at any one time (see {@link #setMinIdle})
588         * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject}
589         * method (see {@link #setTestOnBorrow})
590         * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject}
591         * method (see {@link #setTestOnReturn})
592         * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle
593         * objects for eviction (see {@link #setTimeBetweenEvictionRunsMillis})
594         * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction
595         * thread (if any) (see {@link #setNumTestsPerEvictionRun})
596         * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before
597         * it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis})
598         * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any
599         * (see {@link #setTestWhileIdle})
600         * @param lifo whether or not the pools behave as LIFO (last in first out) queues (see {@link #setLifo})
601         * @since Pool 1.4
602         */
603        public GenericKeyedObjectPool(KeyedPoolableObjectFactory factory, int maxActive, byte whenExhaustedAction,
604                long maxWait, int maxIdle, int maxTotal, int minIdle, boolean testOnBorrow, boolean testOnReturn,
605                long timeBetweenEvictionRunsMillis, int numTestsPerEvictionRun, long minEvictableIdleTimeMillis,
606                boolean testWhileIdle, boolean lifo) {
607            _factory = factory;
608            _maxActive = maxActive;
609            _lifo = lifo;
610            switch (whenExhaustedAction) {
611                case WHEN_EXHAUSTED_BLOCK:
612                case WHEN_EXHAUSTED_FAIL:
613                case WHEN_EXHAUSTED_GROW:
614                    _whenExhaustedAction = whenExhaustedAction;
615                    break;
616                default:
617                    throw new IllegalArgumentException("whenExhaustedAction " + whenExhaustedAction + " not recognized.");
618            }
619            _maxWait = maxWait;
620            _maxIdle = maxIdle;
621            _maxTotal = maxTotal;
622            _minIdle = minIdle;
623            _testOnBorrow = testOnBorrow;
624            _testOnReturn = testOnReturn;
625            _timeBetweenEvictionRunsMillis = timeBetweenEvictionRunsMillis;
626            _numTestsPerEvictionRun = numTestsPerEvictionRun;
627            _minEvictableIdleTimeMillis = minEvictableIdleTimeMillis;
628            _testWhileIdle = testWhileIdle;
629    
630            _poolMap = new HashMap();
631            _poolList = new CursorableLinkedList();
632    
633            startEvictor(_timeBetweenEvictionRunsMillis);
634        }
635    
636        //--- public methods ---------------------------------------------
637    
638        //--- configuration methods --------------------------------------
639    
640        /**
641         * Returns the cap on the number of object instances allocated by the pool
642         * (checked out or idle),  per key.
643         * A negative value indicates no limit.
644         *
645         * @return the cap on the number of active instances per key.
646         * @see #setMaxActive
647         */
648        public synchronized int getMaxActive() {
649            return _maxActive;
650        }
651    
652        /**
653         * Sets the cap on the number of object instances managed by the pool per key.
654         * @param maxActive The cap on the number of object instances per key.
655         * Use a negative value for no limit.
656         *
657         * @see #getMaxActive
658         */
659        public synchronized void setMaxActive(int maxActive) {
660            _maxActive = maxActive;
661            allocate();
662        }
663    
664        /**
665         * Returns the overall maximum number of objects (across pools) that can
666         * exist at one time. A negative value indicates no limit.
667         * @return the maximum number of instances in circulation at one time.
668         * @see #setMaxTotal
669         */
670        public synchronized int getMaxTotal() {
671            return _maxTotal;
672        }
673    
674        /**
675         * Sets the cap on the total number of instances from all pools combined.
676         * When <code>maxTotal</code> is set to a
677         * positive value and {@link #borrowObject borrowObject} is invoked
678         * when at the limit with no idle instances available, an attempt is made to
679         * create room by clearing the oldest 15% of the elements from the keyed
680         * pools.
681         *
682         * @param maxTotal The cap on the total number of instances across pools.
683         * Use a negative value for no limit.
684         * @see #getMaxTotal
685         */
686        public synchronized void setMaxTotal(int maxTotal) {
687            _maxTotal = maxTotal;
688            allocate();
689        }
690    
691        /**
692         * Returns the action to take when the {@link #borrowObject} method
693         * is invoked when the pool is exhausted (the maximum number
694         * of "active" objects has been reached).
695         *
696         * @return one of {@link #WHEN_EXHAUSTED_BLOCK},
697         * {@link #WHEN_EXHAUSTED_FAIL} or {@link #WHEN_EXHAUSTED_GROW}
698         * @see #setWhenExhaustedAction
699         */
700        public synchronized byte getWhenExhaustedAction() {
701            return _whenExhaustedAction;
702        }
703    
704        /**
705         * Sets the action to take when the {@link #borrowObject} method
706         * is invoked when the pool is exhausted (the maximum number
707         * of "active" objects has been reached).
708         *
709         * @param whenExhaustedAction the action code, which must be one of
710         *        {@link #WHEN_EXHAUSTED_BLOCK}, {@link #WHEN_EXHAUSTED_FAIL},
711         *        or {@link #WHEN_EXHAUSTED_GROW}
712         * @see #getWhenExhaustedAction
713         */
714        public synchronized void setWhenExhaustedAction(byte whenExhaustedAction) {
715            switch(whenExhaustedAction) {
716                case WHEN_EXHAUSTED_BLOCK:
717                case WHEN_EXHAUSTED_FAIL:
718                case WHEN_EXHAUSTED_GROW:
719                    _whenExhaustedAction = whenExhaustedAction;
720                    allocate();
721                    break;
722                default:
723                    throw new IllegalArgumentException("whenExhaustedAction " + whenExhaustedAction + " not recognized.");
724            }
725        }
726    
727    
728        /**
729         * Returns the maximum amount of time (in milliseconds) the
730         * {@link #borrowObject} method should block before throwing
731         * an exception when the pool is exhausted and the
732         * {@link #setWhenExhaustedAction "when exhausted" action} is
733         * {@link #WHEN_EXHAUSTED_BLOCK}.
734         *
735         * When less than or equal to 0, the {@link #borrowObject} method
736         * may block indefinitely.
737         *
738         * @return the maximum number of milliseconds borrowObject will block.
739         * @see #setMaxWait
740         * @see #setWhenExhaustedAction
741         * @see #WHEN_EXHAUSTED_BLOCK
742         */
743        public synchronized long getMaxWait() {
744            return _maxWait;
745        }
746    
747        /**
748         * Sets the maximum amount of time (in milliseconds) the
749         * {@link #borrowObject} method should block before throwing
750         * an exception when the pool is exhausted and the
751         * {@link #setWhenExhaustedAction "when exhausted" action} is
752         * {@link #WHEN_EXHAUSTED_BLOCK}.
753         *
754         * When less than or equal to 0, the {@link #borrowObject} method
755         * may block indefinitely.
756         *
757         * @param maxWait the maximum number of milliseconds borrowObject will block or negative for indefinitely.
758         * @see #getMaxWait
759         * @see #setWhenExhaustedAction
760         * @see #WHEN_EXHAUSTED_BLOCK
761         */
762        public synchronized void setMaxWait(long maxWait) {
763            _maxWait = maxWait;
764        }
765    
766        /**
767         * Returns the cap on the number of "idle" instances per key.
768         * @return the maximum number of "idle" instances that can be held
769         * in a given keyed pool.
770         * @see #setMaxIdle
771         */
772        public synchronized int getMaxIdle() {
773            return _maxIdle;
774        }
775    
776        /**
777         * Sets the cap on the number of "idle" instances in the pool.
778         * If maxIdle is set too low on heavily loaded systems it is possible you
779         * will see objects being destroyed and almost immediately new objects
780         * being created. This is a result of the active threads momentarily
781         * returning objects faster than they are requesting them them, causing the
782         * number of idle objects to rise above maxIdle. The best value for maxIdle
783         * for heavily loaded system will vary but the default is a good starting
784         * point.
785         * @param maxIdle the maximum number of "idle" instances that can be held
786         * in a given keyed pool. Use a negative value for no limit.
787         * @see #getMaxIdle
788         * @see #DEFAULT_MAX_IDLE
789         */
790        public synchronized void setMaxIdle(int maxIdle) {
791            _maxIdle = maxIdle;
792            allocate();
793        }
794    
795        /**
796         * Sets the minimum number of idle objects to maintain in each of the keyed
797         * pools. This setting has no effect unless
798         * <code>timeBetweenEvictionRunsMillis > 0</code> and attempts to ensure
799         * that each pool has the required minimum number of instances are only
800         * made during idle object eviction runs.
801         * @param poolSize - The minimum size of the each keyed pool
802         * @since Pool 1.3
803         * @see #getMinIdle
804         * @see #setTimeBetweenEvictionRunsMillis
805         */
806        public synchronized void setMinIdle(int poolSize) {
807            _minIdle = poolSize;
808        }
809    
810        /**
811         * Returns the minimum number of idle objects to maintain in each of the keyed
812         * pools. This setting has no effect unless
813         * <code>timeBetweenEvictionRunsMillis > 0</code> and attempts to ensure
814         * that each pool has the required minimum number of instances are only
815         * made during idle object eviction runs.
816         * @return minimum size of the each keyed pool
817         * @since Pool 1.3
818         * @see #setTimeBetweenEvictionRunsMillis
819         */
820        public synchronized int getMinIdle() {
821            return _minIdle;
822        }
823    
824        /**
825         * When <code>true</code>, objects will be
826         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
827         * before being returned by the {@link #borrowObject}
828         * method.  If the object fails to validate,
829         * it will be dropped from the pool, and we will attempt
830         * to borrow another.
831         *
832         * @return <code>true</code> if objects are validated before being borrowed.
833         * @see #setTestOnBorrow
834         */
835        public boolean getTestOnBorrow() {
836            return _testOnBorrow;
837        }
838    
839        /**
840         * When <code>true</code>, objects will be
841         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
842         * before being returned by the {@link #borrowObject}
843         * method.  If the object fails to validate,
844         * it will be dropped from the pool, and we will attempt
845         * to borrow another.
846         *
847         * @param testOnBorrow whether object should be validated before being returned by borrowObject.
848         * @see #getTestOnBorrow
849         */
850        public void setTestOnBorrow(boolean testOnBorrow) {
851            _testOnBorrow = testOnBorrow;
852        }
853    
854        /**
855         * When <code>true</code>, objects will be
856         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
857         * before being returned to the pool within the
858         * {@link #returnObject}.
859         *
860         * @return <code>true</code> when objects will be validated before being returned.
861         * @see #setTestOnReturn
862         */
863        public boolean getTestOnReturn() {
864            return _testOnReturn;
865        }
866    
867        /**
868         * When <code>true</code>, objects will be
869         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
870         * before being returned to the pool within the
871         * {@link #returnObject}.
872         *
873         * @param testOnReturn <code>true</code> so objects will be validated before being returned.
874         * @see #getTestOnReturn
875         */
876        public void setTestOnReturn(boolean testOnReturn) {
877            _testOnReturn = testOnReturn;
878        }
879    
880        /**
881         * Returns the number of milliseconds to sleep between runs of the
882         * idle object evictor thread.
883         * When non-positive, no idle object evictor thread will be
884         * run.
885         *
886         * @return milliseconds to sleep between evictor runs.
887         * @see #setTimeBetweenEvictionRunsMillis
888         */
889        public synchronized long getTimeBetweenEvictionRunsMillis() {
890            return _timeBetweenEvictionRunsMillis;
891        }
892    
893        /**
894         * Sets the number of milliseconds to sleep between runs of the
895         * idle object evictor thread.
896         * When non-positive, no idle object evictor thread will be
897         * run.
898         *
899         * @param timeBetweenEvictionRunsMillis milliseconds to sleep between evictor runs.
900         * @see #getTimeBetweenEvictionRunsMillis
901         */
902        public synchronized void setTimeBetweenEvictionRunsMillis(long timeBetweenEvictionRunsMillis) {
903            _timeBetweenEvictionRunsMillis = timeBetweenEvictionRunsMillis;
904            startEvictor(_timeBetweenEvictionRunsMillis);
905        }
906    
907        /**
908         * Returns the number of objects to examine during each run of the
909         * idle object evictor thread (if any).
910         *
911         * @return number of objects to examine each eviction run.
912         * @see #setNumTestsPerEvictionRun
913         * @see #setTimeBetweenEvictionRunsMillis
914         */
915        public synchronized int getNumTestsPerEvictionRun() {
916            return _numTestsPerEvictionRun;
917        }
918    
919        /**
920         * Sets the number of objects to examine during each run of the
921         * idle object evictor thread (if any).
922         * <p>
923         * When a negative value is supplied, 
924         * <code>ceil({@link #getNumIdle()})/abs({@link #getNumTestsPerEvictionRun})</code>
925         * tests will be run.  I.e., when the value is <code>-n</code>, roughly one <code>n</code>th of the
926         * idle objects will be tested per run.
927         *
928         * @param numTestsPerEvictionRun number of objects to examine each eviction run.
929         * @see #getNumTestsPerEvictionRun
930         * @see #setTimeBetweenEvictionRunsMillis
931         */
932        public synchronized void setNumTestsPerEvictionRun(int numTestsPerEvictionRun) {
933            _numTestsPerEvictionRun = numTestsPerEvictionRun;
934        }
935    
936        /**
937         * Returns the minimum amount of time an object may sit idle in the pool
938         * before it is eligible for eviction by the idle object evictor
939         * (if any).
940         *
941         * @return minimum amount of time an object may sit idle in the pool before it is eligible for eviction.
942         * @see #setMinEvictableIdleTimeMillis
943         * @see #setTimeBetweenEvictionRunsMillis
944         */
945        public synchronized long getMinEvictableIdleTimeMillis() {
946            return _minEvictableIdleTimeMillis;
947        }
948    
949        /**
950         * Sets the minimum amount of time an object may sit idle in the pool
951         * before it is eligible for eviction by the idle object evictor
952         * (if any).
953         * When non-positive, no objects will be evicted from the pool
954         * due to idle time alone.
955         *
956         * @param minEvictableIdleTimeMillis minimum amount of time an object may sit idle in the pool before
957         * it is eligible for eviction.
958         * @see #getMinEvictableIdleTimeMillis
959         * @see #setTimeBetweenEvictionRunsMillis
960         */
961        public synchronized void setMinEvictableIdleTimeMillis(long minEvictableIdleTimeMillis) {
962            _minEvictableIdleTimeMillis = minEvictableIdleTimeMillis;
963        }
964    
965        /**
966         * When <code>true</code>, objects will be
967         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
968         * by the idle object evictor (if any).  If an object
969         * fails to validate, it will be dropped from the pool.
970         *
971         * @return <code>true</code> when objects are validated when borrowed.
972         * @see #setTestWhileIdle
973         * @see #setTimeBetweenEvictionRunsMillis
974         */
975        public synchronized boolean getTestWhileIdle() {
976            return _testWhileIdle;
977        }
978    
979        /**
980         * When <code>true</code>, objects will be
981         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
982         * by the idle object evictor (if any).  If an object
983         * fails to validate, it will be dropped from the pool.
984         *
985         * @param testWhileIdle <code>true</code> so objects are validated when borrowed.
986         * @see #getTestWhileIdle
987         * @see #setTimeBetweenEvictionRunsMillis
988         */
989        public synchronized void setTestWhileIdle(boolean testWhileIdle) {
990            _testWhileIdle = testWhileIdle;
991        }
992    
993        /**
994         * Sets the configuration.
995         * @param conf the new configuration to use.
996         * @see GenericKeyedObjectPool.Config
997         */
998        public synchronized void setConfig(GenericKeyedObjectPool.Config conf) {
999            setMaxIdle(conf.maxIdle);
1000            setMaxActive(conf.maxActive);
1001            setMaxTotal(conf.maxTotal);
1002            setMinIdle(conf.minIdle);
1003            setMaxWait(conf.maxWait);
1004            setWhenExhaustedAction(conf.whenExhaustedAction);
1005            setTestOnBorrow(conf.testOnBorrow);
1006            setTestOnReturn(conf.testOnReturn);
1007            setTestWhileIdle(conf.testWhileIdle);
1008            setNumTestsPerEvictionRun(conf.numTestsPerEvictionRun);
1009            setMinEvictableIdleTimeMillis(conf.minEvictableIdleTimeMillis);
1010            setTimeBetweenEvictionRunsMillis(conf.timeBetweenEvictionRunsMillis);
1011        }
1012    
1013        /**
1014         * Whether or not the idle object pools act as LIFO queues. True means
1015         * that borrowObject returns the most recently used ("last in") idle object
1016         * in a pool (if there are idle instances available).  False means that
1017         * the pools behave as FIFO queues - objects are taken from idle object
1018         * pools in the order that they are returned.
1019         *
1020         * @return <code>true</code> if the pools are configured to act as LIFO queues
1021         * @since 1.4
1022         */
1023         public synchronized boolean getLifo() {
1024             return _lifo;
1025         }
1026    
1027         /**
1028          * Sets the LIFO property of the pools. True means that borrowObject returns
1029          * the most recently used ("last in") idle object in a pool (if there are
1030          * idle instances available).  False means that the pools behave as FIFO
1031          * queues - objects are taken from idle object pools in the order that
1032          * they are returned.
1033          *
1034          * @param lifo the new value for the lifo property
1035          * @since 1.4
1036          */
1037         public synchronized void setLifo(boolean lifo) {
1038             this._lifo = lifo;
1039         }
1040    
1041        //-- ObjectPool methods ------------------------------------------
1042    
1043        /**
1044         * <p>Borrows an object from the keyed pool associated with the given key.</p>
1045         * 
1046         * <p>If there is an idle instance available in the pool associated with the given key, then
1047         * either the most-recently returned (if {@link #getLifo() lifo} == true) or "oldest" (lifo == false)
1048         * instance sitting idle in the pool will be activated and returned.  If activation fails, or
1049         * {@link #getTestOnBorrow() testOnBorrow} is set to true and validation fails, the instance is destroyed and the
1050         * next available instance is examined.  This continues until either a valid instance is returned or there
1051         * are no more idle instances available.</p>
1052         * 
1053         * <p>If there are no idle instances available in the pool associated with the given key, behavior
1054         * depends on the {@link #getMaxActive() maxActive}, {@link #getMaxTotal() maxTotal}, and (if applicable)
1055         * {@link #getWhenExhaustedAction() whenExhaustedAction} and {@link #getMaxWait() maxWait} properties. If the
1056         * number of instances checked out from the pool under the given key is less than <code>maxActive</code> and
1057         * the total number of instances in circulation (under all keys) is less than <code>maxTotal</code>, a new instance
1058         * is created, activated and (if applicable) validated and returned to the caller.</p>
1059         * 
1060         * <p>If the associated keyed pool is exhausted (no available idle instances and no capacity to create new ones),
1061         * this method will either block ({@link #WHEN_EXHAUSTED_BLOCK}), throw a <code>NoSuchElementException</code>
1062         * ({@link #WHEN_EXHAUSTED_FAIL}), or grow ({@link #WHEN_EXHAUSTED_GROW} - ignoring maxActive, maxTotal properties).
1063         * The length of time that this method will block when <code>whenExhaustedAction == WHEN_EXHAUSTED_BLOCK</code>
1064         * is determined by the {@link #getMaxWait() maxWait} property.</p>
1065         * 
1066         * <p>When the pool is exhausted, multiple calling threads may be simultaneously blocked waiting for instances
1067         * to become available.  As of pool 1.5, a "fairness" algorithm has been implemented to ensure that threads receive
1068         * available instances in request arrival order.</p>
1069         * 
1070         * @param key pool key
1071         * @return object instance from the keyed pool
1072         * @throws NoSuchElementException if a keyed object instance cannot be returned.
1073         */
1074         public Object borrowObject(Object key) throws Exception {
1075            long starttime = System.currentTimeMillis();
1076            Latch latch = new Latch(key);
1077            byte whenExhaustedAction;
1078            long maxWait;
1079            synchronized (this) {
1080                // Get local copy of current config. Can't sync when used later as
1081                // it can result in a deadlock. Has the added advantage that config
1082                // is consistent for entire method execution
1083                whenExhaustedAction = _whenExhaustedAction;
1084                maxWait = _maxWait;
1085    
1086                // Add this request to the queue
1087                _allocationQueue.add(latch);
1088    
1089                // Work the allocation queue, allocating idle instances and
1090                // instance creation permits in request arrival order
1091                allocate();
1092            }
1093    
1094            for(;;) {
1095                synchronized (this) {
1096                    assertOpen();
1097                }
1098                // If no object was allocated
1099                if (null == latch.getPair()) {
1100                    // Check to see if we were allowed to create one
1101                    if (latch.mayCreate()) {
1102                        // allow new object to be created
1103                    } else {
1104                        // the pool is exhausted
1105                        switch(whenExhaustedAction) {
1106                            case WHEN_EXHAUSTED_GROW:
1107                                // allow new object to be created
1108                                synchronized (this) {
1109                                    _allocationQueue.remove(latch);
1110                                    latch.getPool().incrementInternalProcessingCount();
1111                                }
1112                            break;
1113                            case WHEN_EXHAUSTED_FAIL:
1114                                synchronized (this) {
1115                                    _allocationQueue.remove(latch);
1116                                }
1117                                throw new NoSuchElementException("Pool exhausted");
1118                            case WHEN_EXHAUSTED_BLOCK:
1119                                try {
1120                                    synchronized (latch) {
1121                                        if (maxWait <= 0) {
1122                                            latch.wait();
1123                                        } else {
1124                                            // this code may be executed again after a notify then continue cycle
1125                                            // so, need to calculate the amount of time to wait
1126                                            final long elapsed = (System.currentTimeMillis() - starttime);
1127                                            final long waitTime = maxWait - elapsed;
1128                                            if (waitTime > 0)
1129                                            {
1130                                                latch.wait(waitTime);
1131                                            }
1132                                        }
1133                                    }
1134                                } catch(InterruptedException e) {
1135                                    Thread.currentThread().interrupt();
1136                                    throw e;
1137                                    }
1138                                if (maxWait > 0 && ((System.currentTimeMillis() - starttime) >= maxWait)) {
1139                                    throw new NoSuchElementException("Timeout waiting for idle object");
1140                                } else {
1141                                    continue; // keep looping
1142                                }
1143                            default:
1144                                throw new IllegalArgumentException("whenExhaustedAction " + whenExhaustedAction +
1145                                        " not recognized.");
1146                        }
1147                    }
1148                }
1149    
1150                boolean newlyCreated = false;
1151                if (null == latch.getPair()) {
1152                    try {
1153                        Object obj = _factory.makeObject(key);
1154                        latch.setPair(new ObjectTimestampPair(obj));
1155                        newlyCreated = true;
1156                    } finally {
1157                        if (!newlyCreated) {
1158                            // object cannot be created
1159                            synchronized (this) {
1160                                latch.getPool().decrementInternalProcessingCount();
1161                                // No need to reset latch - about to throw exception
1162                                allocate();
1163                            }
1164                        }
1165                    }
1166                }
1167    
1168                // activate & validate the object
1169                try {
1170                    _factory.activateObject(key, latch.getPair().value);
1171                    if (_testOnBorrow && !_factory.validateObject(key, latch.getPair().value)) {
1172                        throw new Exception("ValidateObject failed");
1173                    }
1174                    synchronized (this) {
1175                        latch.getPool().decrementInternalProcessingCount();
1176                        latch.getPool().incrementActiveCount();
1177                    }
1178                    return latch.getPair().value;
1179                } catch (Throwable e) {
1180                    // object cannot be activated or is invalid
1181                    try {
1182                        _factory.destroyObject(key, latch.getPair().value);
1183                    } catch (Throwable e2) {
1184                        // cannot destroy broken object
1185                    }
1186                    synchronized (this) {
1187                        latch.getPool().decrementInternalProcessingCount();
1188                        latch.reset();
1189                        _allocationQueue.add(0, latch);
1190                        allocate();
1191                    }
1192                    if (newlyCreated) {
1193                        throw new NoSuchElementException(
1194                           "Could not create a validated object, cause: " +
1195                                e.getMessage());
1196                    }
1197                    else {
1198                        continue; // keep looping
1199                    }
1200                }
1201            }
1202        }
1203    
1204        /**
1205         * Allocate available instances to latches in the allocation queue.  Then
1206         * set _mayCreate to true for as many additional latches remaining in queue
1207         * as _maxActive allows for each key.
1208         */
1209        private void allocate() {
1210            boolean clearOldest = false;
1211    
1212            synchronized (this) {
1213                if (isClosed()) return;
1214                
1215                for (;;) {
1216                    if (!_allocationQueue.isEmpty()) {
1217                        // First use any objects in the pool to clear the queue
1218                        Latch latch = (Latch) _allocationQueue.getFirst();
1219                        ObjectQueue pool = (ObjectQueue)(_poolMap.get(latch.getkey()));
1220                        if (null == pool) {
1221                            pool = new ObjectQueue();
1222                            _poolMap.put(latch.getkey(), pool);
1223                            _poolList.add(latch.getkey());
1224                        }
1225                        latch.setPool(pool);
1226                        if (!pool.queue.isEmpty()) {
1227                            _allocationQueue.removeFirst();
1228                            latch.setPair(
1229                                    (ObjectTimestampPair) pool.queue.removeFirst());
1230                            pool.incrementInternalProcessingCount();
1231                            _totalIdle--;
1232                            synchronized (latch) {
1233                                latch.notify();
1234                            }
1235                            // Next item in queue
1236                            continue;
1237                        }
1238        
1239                        // If there is a totalMaxActive and we are at the limit then
1240                        // we have to make room
1241                        if ((_maxTotal > 0) &&
1242                                (_totalActive + _totalIdle + _totalInternalProcessing >= _maxTotal)) {
1243                            clearOldest = true;
1244                            break;
1245                        }
1246        
1247                        // Second utilise any spare capacity to create new objects
1248                        if ((_maxActive < 0 || pool.activeCount + pool.internalProcessingCount < _maxActive) &&
1249                                (_maxTotal < 0 || _totalActive + _totalIdle + _totalInternalProcessing < _maxTotal)) {
1250                            // allow new object to be created
1251                            _allocationQueue.removeFirst();
1252                            latch.setMayCreate(true);
1253                            pool.incrementInternalProcessingCount();
1254                            synchronized (latch) {
1255                                latch.notify();
1256                            }
1257                            // Next item in queue
1258                            continue;
1259                        }
1260                    }
1261                    break;
1262                }
1263            }
1264            
1265            if (clearOldest) {
1266                /* Clear oldest calls factory methods so it must be called from
1267                 * outside the sync block.
1268                 * It also needs to be outside the sync block as it calls
1269                 * allocate(). If called inside the sync block, the call to
1270                 * allocate() would be able to enter the sync block (since the
1271                 * thread already has the lock) which may have unexpected,
1272                 * unpleasant results.
1273                 */
1274                clearOldest();
1275            }
1276        }
1277    
1278        /**
1279         * Clears the pool, removing all pooled instances.
1280         */
1281        public void clear() {
1282            Map toDestroy = new HashMap();
1283            synchronized (this) {
1284                for (Iterator it = _poolMap.keySet().iterator(); it.hasNext();) {
1285                    Object key = it.next();
1286                    ObjectQueue pool = (ObjectQueue)_poolMap.get(key);
1287                    // Copy objects to new list so pool.queue can be cleared inside
1288                    // the sync
1289                    List objects = new ArrayList();
1290                    objects.addAll(pool.queue);
1291                    toDestroy.put(key, objects);
1292                    it.remove();
1293                    _poolList.remove(key);
1294                    _totalIdle = _totalIdle - pool.queue.size();
1295                    _totalInternalProcessing =
1296                        _totalInternalProcessing + pool.queue.size();
1297                    pool.queue.clear();
1298                }
1299            }
1300            destroy(toDestroy);
1301        }
1302    
1303        /**
1304         * Clears oldest 15% of objects in pool.  The method sorts the
1305         * objects into a TreeMap and then iterates the first 15% for removal.
1306         * 
1307         * @since Pool 1.3
1308         */
1309        public void clearOldest() {
1310            // Map of objects to destroy my key
1311            final Map toDestroy = new HashMap();
1312    
1313            // build sorted map of idle objects
1314            final Map map = new TreeMap();
1315            synchronized (this) {
1316                for (Iterator keyiter = _poolMap.keySet().iterator(); keyiter.hasNext();) {
1317                    final Object key = keyiter.next();
1318                    final CursorableLinkedList list = ((ObjectQueue)_poolMap.get(key)).queue;
1319                    for (Iterator it = list.iterator(); it.hasNext();) {
1320                        // each item into the map uses the objectimestamppair object
1321                        // as the key.  It then gets sorted based on the timstamp field
1322                        // each value in the map is the parent list it belongs in.
1323                        map.put(it.next(), key);
1324                    }
1325                }
1326    
1327                // Now iterate created map and kill the first 15% plus one to account for zero
1328                Set setPairKeys = map.entrySet();
1329                int itemsToRemove = ((int) (map.size() * 0.15)) + 1;
1330    
1331                Iterator iter = setPairKeys.iterator();
1332                while (iter.hasNext() && itemsToRemove > 0) {
1333                    Map.Entry entry = (Map.Entry) iter.next();
1334                    // kind of backwards on naming.  In the map, each key is the objecttimestamppair
1335                    // because it has the ordering with the timestamp value.  Each value that the
1336                    // key references is the key of the list it belongs to.
1337                    Object key = entry.getValue();
1338                    ObjectTimestampPair pairTimeStamp = (ObjectTimestampPair) entry.getKey();
1339                    final CursorableLinkedList list =
1340                        ((ObjectQueue)(_poolMap.get(key))).queue;
1341                    list.remove(pairTimeStamp);
1342    
1343                    if (toDestroy.containsKey(key)) {
1344                        ((List)toDestroy.get(key)).add(pairTimeStamp);
1345                    } else {
1346                        List listForKey = new ArrayList();
1347                        listForKey.add(pairTimeStamp);
1348                        toDestroy.put(key, listForKey);
1349                    }
1350                    // if that was the last object for that key, drop that pool
1351                    if (list.isEmpty()) {
1352                        _poolMap.remove(key);
1353                        _poolList.remove(key);
1354                    }
1355                    _totalIdle--;
1356                    _totalInternalProcessing++;
1357                    itemsToRemove--;
1358                }
1359    
1360            }
1361            destroy(toDestroy);
1362        }
1363    
1364        /**
1365         * Clears the specified pool, removing all pooled instances corresponding to the given <code>key</code>.
1366         *
1367         * @param key the key to clear
1368         */
1369        public void clear(Object key) {
1370            Map toDestroy = new HashMap();
1371    
1372            final ObjectQueue pool;
1373            synchronized (this) {
1374                pool = (ObjectQueue)(_poolMap.remove(key));
1375                if (pool == null) {
1376                    return;
1377                } else {
1378                    _poolList.remove(key);
1379                }
1380                // Copy objects to new list so pool.queue can be cleared inside
1381                // the sync
1382                List objects = new ArrayList();
1383                objects.addAll(pool.queue);
1384                toDestroy.put(key, objects);
1385                _totalIdle = _totalIdle - pool.queue.size();
1386                _totalInternalProcessing =
1387                    _totalInternalProcessing + pool.queue.size();
1388                pool.queue.clear();
1389            }
1390            destroy(toDestroy);
1391        }
1392    
1393        /**
1394         * Assuming Map<Object,Collection<ObjectTimestampPair>>, destroy all
1395         * ObjectTimestampPair.value
1396         * 
1397         * @param m Map containing keyed pools to clear
1398         */
1399        private void destroy(Map m) {
1400            for (Iterator keys = m.keySet().iterator(); keys.hasNext();) {
1401                Object key = keys.next();
1402                Collection c = (Collection) m.get(key);
1403                for (Iterator it = c.iterator(); it.hasNext();) {
1404                    try {
1405                        _factory.destroyObject(
1406                                key,((ObjectTimestampPair)(it.next())).value);
1407                    } catch(Exception e) {
1408                        // ignore error, keep destroying the rest
1409                    } finally {
1410                        synchronized(this) {
1411                            _totalInternalProcessing--;
1412                            allocate();
1413                        }
1414                    }
1415                }
1416    
1417            }
1418        }
1419    
1420        /**
1421         * Returns the total number of instances current borrowed from this pool but not yet returned.
1422         *
1423         * @return the total number of instances currently borrowed from this pool
1424         */
1425        public synchronized int getNumActive() {
1426            return _totalActive;
1427        }
1428    
1429        /**
1430         * Returns the total number of instances currently idle in this pool.
1431         *
1432         * @return the total number of instances currently idle in this pool
1433         */
1434        public synchronized int getNumIdle() {
1435            return _totalIdle;
1436        }
1437    
1438        /**
1439         * Returns the number of instances currently borrowed from but not yet returned
1440         * to the pool corresponding to the given <code>key</code>.
1441         *
1442         * @param key the key to query
1443         * @return the number of instances corresponding to the given <code>key</code> currently borrowed in this pool
1444         */
1445        public synchronized int getNumActive(Object key) {
1446            final ObjectQueue pool = (ObjectQueue)(_poolMap.get(key));
1447            return pool != null ? pool.activeCount : 0;
1448        }
1449    
1450        /**
1451         * Returns the number of instances corresponding to the given <code>key</code> currently idle in this pool.
1452         *
1453         * @param key the key to query
1454         * @return the number of instances corresponding to the given <code>key</code> currently idle in this pool
1455         */
1456        public synchronized int getNumIdle(Object key) {
1457            final ObjectQueue pool = (ObjectQueue)(_poolMap.get(key));
1458            return pool != null ? pool.queue.size() : 0;
1459        }
1460    
1461        /**
1462         * <p>Returns an object to a keyed pool.</p>
1463         * 
1464         * <p>For the pool to function correctly, the object instance <strong>must</strong> have been borrowed
1465         * from the pool (under the same key) and not yet returned. Repeated <code>returnObject</code> calls on
1466         * the same object/key pair (with no <code>borrowObject</code> calls in between) will result in multiple
1467         * references to the object in the idle instance pool.</p>
1468         * 
1469         * <p>If {@link #getMaxIdle() maxIdle} is set to a positive value and the number of idle instances under the given
1470         * key has reached this value, the returning instance is destroyed.</p>
1471         * 
1472         * <p>If {@link #getTestOnReturn() testOnReturn} == true, the returning instance is validated before being returned
1473         * to the idle instance pool under the given key.  In this case, if validation fails, the instance is destroyed.</p>
1474         * 
1475         * @param key pool key
1476         * @param obj instance to return to the keyed pool
1477         * @throws Exception
1478         */
1479        public void returnObject(Object key, Object obj) throws Exception {
1480            try {
1481                addObjectToPool(key, obj, true);
1482            } catch (Exception e) {
1483                if (_factory != null) {
1484                    try {
1485                        _factory.destroyObject(key, obj);
1486                    } catch (Exception e2) {
1487                        // swallowed
1488                    }
1489                    // TODO: Correctness here depends on control in addObjectToPool.
1490                    // These two methods should be refactored, removing the
1491                    // "behavior flag", decrementNumActive, from addObjectToPool.
1492                    ObjectQueue pool = (ObjectQueue) (_poolMap.get(key));
1493                    if (pool != null) {
1494                        synchronized(this) {
1495                            pool.decrementActiveCount();
1496                            allocate();
1497                        }
1498                    }
1499                }
1500            }
1501        }
1502    
1503        /**
1504         * <p>Adds an object to the keyed pool.</p>
1505         * 
1506         * <p>Validates the object if testOnReturn == true and passivates it before returning it to the pool.
1507         * if validation or passivation fails, or maxIdle is set and there is no room in the pool, the instance
1508         * is destroyed.</p>
1509         * 
1510         * <p>Calls {@link #allocate()} on successful completion</p>
1511         * 
1512         * @param key pool key
1513         * @param obj instance to add to the keyed pool
1514         * @param decrementNumActive whether or not to decrement the active count associated with the keyed pool
1515         * @throws Exception
1516         */
1517        private void addObjectToPool(Object key, Object obj,
1518                boolean decrementNumActive) throws Exception {
1519    
1520            // if we need to validate this object, do so
1521            boolean success = true; // whether or not this object passed validation
1522            if (_testOnReturn && !_factory.validateObject(key, obj)) {
1523                success = false;
1524            } else {
1525                _factory.passivateObject(key, obj);
1526            }
1527    
1528            boolean shouldDestroy = !success;
1529            ObjectQueue pool;
1530    
1531            // Add instance to pool if there is room and it has passed validation
1532            // (if testOnreturn is set)
1533            synchronized (this) {
1534                // grab the pool (list) of objects associated with the given key
1535                pool = (ObjectQueue) (_poolMap.get(key));
1536                // if it doesn't exist, create it
1537                if (null == pool) {
1538                    pool = new ObjectQueue();
1539                    _poolMap.put(key, pool);
1540                    _poolList.add(key);
1541                }
1542                if (isClosed()) {
1543                    shouldDestroy = true;
1544                } else {
1545                    // if there's no space in the pool, flag the object for destruction
1546                    // else if we passivated successfully, return it to the pool
1547                    if (_maxIdle >= 0 && (pool.queue.size() >= _maxIdle)) {
1548                        shouldDestroy = true;
1549                    } else if (success) {
1550                        // borrowObject always takes the first element from the queue,
1551                        // so for LIFO, push on top, FIFO add to end
1552                        if (_lifo) {
1553                            pool.queue.addFirst(new ObjectTimestampPair(obj));
1554                        } else {
1555                            pool.queue.addLast(new ObjectTimestampPair(obj));
1556                        }
1557                        _totalIdle++;
1558                        if (decrementNumActive) {
1559                            pool.decrementActiveCount();
1560                        }
1561                        allocate();
1562                    }
1563                }
1564            }
1565    
1566            // Destroy the instance if necessary
1567            if (shouldDestroy) {
1568                try {
1569                    _factory.destroyObject(key, obj);
1570                } catch(Exception e) {
1571                    // ignored?
1572                }
1573                // Decrement active count *after* destroy if applicable
1574                if (decrementNumActive) {
1575                    synchronized(this) {
1576                        pool.decrementActiveCount();
1577                        allocate();
1578                    }
1579                }
1580            }
1581        }
1582    
1583        /**
1584         * <p>Invalidates the object instance associated with the given key.  Decrements the active count
1585         * associated with the given keyed pool and destroys the instance.</p>
1586         * 
1587         * @param key pool key
1588         * @param obj instance to invalidate
1589         * @throws Exception if an exception occurs destroying the object
1590         */
1591        public void invalidateObject(Object key, Object obj) throws Exception {
1592            try {
1593                _factory.destroyObject(key, obj);
1594            } finally {
1595                synchronized (this) {
1596                    ObjectQueue pool = (ObjectQueue) (_poolMap.get(key));
1597                    if (null == pool) {
1598                        pool = new ObjectQueue();
1599                        _poolMap.put(key, pool);
1600                        _poolList.add(key);
1601                    }
1602                    pool.decrementActiveCount();
1603                    allocate(); // _totalActive has changed
1604                }
1605            }
1606        }
1607    
1608        /**
1609         * Create an object using the {@link KeyedPoolableObjectFactory#makeObject factory},
1610         * passivate it, and then place it in the idle object pool.
1611         * <code>addObject</code> is useful for "pre-loading" a pool with idle objects.
1612         *
1613         * @param key the key a new instance should be added to
1614         * @throws Exception when {@link KeyedPoolableObjectFactory#makeObject} fails.
1615         * @throws IllegalStateException when no {@link #setFactory factory} has been set or after {@link #close} has been
1616         * called on this pool.
1617         */
1618        public void addObject(Object key) throws Exception {
1619            assertOpen();
1620            if (_factory == null) {
1621                throw new IllegalStateException("Cannot add objects without a factory.");
1622            }
1623            Object obj = _factory.makeObject(key);
1624            try {
1625                assertOpen();
1626                addObjectToPool(key, obj, false);
1627            } catch (IllegalStateException ex) { // Pool closed
1628                try {
1629                    _factory.destroyObject(key, obj);
1630                } catch (Exception ex2) {
1631                    // swallow
1632                }
1633                throw ex;
1634            }
1635        }
1636    
1637        /**
1638         * Registers a key for pool control.
1639         *
1640         * If <code>populateImmediately</code> is <code>true</code> and
1641         * <code>minIdle > 0,</code> the pool under the given key will be
1642         * populated immediately with <code>minIdle</code> idle instances.
1643         *
1644         * @param key - The key to register for pool control.
1645         * @param populateImmediately - If this is <code>true</code>, the pool
1646         * will be populated immediately.
1647         * @since Pool 1.3
1648         */
1649        public synchronized void preparePool(Object key, boolean populateImmediately) {
1650            ObjectQueue pool = (ObjectQueue)(_poolMap.get(key));
1651            if (null == pool) {
1652                pool = new ObjectQueue();
1653                _poolMap.put(key,pool);
1654                _poolList.add(key);
1655            }
1656    
1657            if (populateImmediately) {
1658                try {
1659                    // Create the pooled objects
1660                    ensureMinIdle(key);
1661                }
1662                catch (Exception e) {
1663                    //Do nothing
1664                }
1665            }
1666        }
1667    
1668        /**
1669         * Closes the keyed object pool.  Once the pool is closed, {@link #borrowObject(Object)}
1670         * will fail with IllegalStateException, but {@link #returnObject(Object, Object)} and
1671         * {@link #invalidateObject(Object, Object)} will continue to work. This method does not
1672         * {@link #clear()} the pool. The method is idempotent - that is, it is OK to call it on a closed
1673         * pool. 
1674         * 
1675         * @throws Exception
1676         */
1677        public void close() throws Exception {
1678            super.close();
1679            synchronized (this) {
1680                clear();
1681                if (null != _evictionCursor) {
1682                    _evictionCursor.close();
1683                    _evictionCursor = null;
1684                }
1685                if (null != _evictionKeyCursor) {
1686                    _evictionKeyCursor.close();
1687                    _evictionKeyCursor = null;
1688                }
1689                startEvictor(-1L);
1690            }
1691        }
1692    
1693        /**
1694         * <p>Sets the keyed poolable object factory associated with this pool.</p>
1695         * 
1696         * <p>If this method is called when objects are checked out of any of the keyed pools,
1697         * an IllegalStateException is thrown.  Calling this method also has the side effect of
1698         * destroying any idle instances in existing keyed pools.</p>
1699         * 
1700         * @param factory KeyedPoolableObjectFactory to use when creating keyed object pool instances
1701         * @throws IllegalStateException if there are active (checked out) instances associated with this keyed object pool
1702         */
1703        public void setFactory(KeyedPoolableObjectFactory factory) throws IllegalStateException {
1704            Map toDestroy = new HashMap();
1705            synchronized (this) {
1706                assertOpen();
1707                if (0 < getNumActive()) {
1708                    throw new IllegalStateException("Objects are already active");
1709                } else {
1710                    for (Iterator it = _poolMap.keySet().iterator(); it.hasNext();) {
1711                        Object key = it.next();
1712                        ObjectQueue pool = (ObjectQueue)_poolMap.get(key);
1713                        if (pool != null) {
1714                            // Copy objects to new list so pool.queue can be cleared
1715                            // inside the sync
1716                            List objects = new ArrayList();
1717                            objects.addAll(pool.queue);
1718                            toDestroy.put(key, objects);
1719                            it.remove();
1720                            _poolList.remove(key);
1721                            _totalIdle = _totalIdle - pool.queue.size();
1722                            _totalInternalProcessing =
1723                                _totalInternalProcessing + pool.queue.size();
1724                            pool.queue.clear();
1725                        }
1726                    }
1727                    _factory = factory;
1728                }
1729            }
1730            destroy(toDestroy);
1731        }
1732    
1733        /**
1734         * <p>Perform <code>numTests</code> idle object eviction tests, evicting
1735         * examined objects that meet the criteria for eviction. If
1736         * <code>testWhileIdle</code> is true, examined objects are validated
1737         * when visited (and removed if invalid); otherwise only objects that
1738         * have been idle for more than <code>minEvicableIdletimeMillis</code>
1739         * are removed.</p>
1740         *
1741         * <p>Successive activations of this method examine objects in keyed pools
1742         * in sequence, cycling through the keys and examining objects in
1743         * oldest-to-youngest order within the keyed pools.</p>
1744         *
1745         * @throws Exception when there is a problem evicting idle objects.
1746         */
1747        public void evict() throws Exception {
1748            Object key = null;
1749            boolean testWhileIdle;
1750            long minEvictableIdleTimeMillis;
1751    
1752            synchronized (this) {
1753                // Get local copy of current config. Can't sync when used later as
1754                // it can result in a deadlock. Has the added advantage that config
1755                // is consistent for entire method execution
1756                testWhileIdle = _testWhileIdle;
1757                minEvictableIdleTimeMillis = _minEvictableIdleTimeMillis;
1758    
1759                // Initialize key to last key value
1760                if (_evictionKeyCursor != null &&
1761                        _evictionKeyCursor._lastReturned != null) {
1762                    key = _evictionKeyCursor._lastReturned.value();
1763                }
1764            }
1765    
1766            for (int i=0, m=getNumTests(); i<m; i++) {
1767                final ObjectTimestampPair pair;
1768                synchronized (this) {
1769                    // make sure pool map is not empty; otherwise do nothing
1770                    if (_poolMap == null || _poolMap.size() == 0) {
1771                        continue;
1772                    }
1773    
1774                    // if we don't have a key cursor, then create one
1775                    if (null == _evictionKeyCursor) {
1776                        resetEvictionKeyCursor();
1777                        key = null;
1778                    }
1779    
1780                    // if we don't have an object cursor, create one
1781                    if (null == _evictionCursor) {
1782                        // if the _evictionKeyCursor has a next value, use this key
1783                        if (_evictionKeyCursor.hasNext()) {
1784                            key = _evictionKeyCursor.next();
1785                            resetEvictionObjectCursor(key);
1786                        } else {
1787                            // Reset the key cursor and try again
1788                            resetEvictionKeyCursor();
1789                            if (_evictionKeyCursor != null) {
1790                                if (_evictionKeyCursor.hasNext()) {
1791                                    key = _evictionKeyCursor.next();
1792                                    resetEvictionObjectCursor(key);
1793                                }
1794                            }
1795                        }
1796                    }
1797    
1798                    if (_evictionCursor == null) {
1799                        continue; // should never happen; do nothing
1800                    }
1801    
1802                    // If eviction cursor is exhausted, try to move
1803                    // to the next key and reset
1804                    if ((_lifo && !_evictionCursor.hasPrevious()) ||
1805                            (!_lifo && !_evictionCursor.hasNext())) {
1806                        if (_evictionKeyCursor != null) {
1807                            if (_evictionKeyCursor.hasNext()) {
1808                                key = _evictionKeyCursor.next();
1809                                resetEvictionObjectCursor(key);
1810                            } else { // Need to reset Key cursor
1811                                resetEvictionKeyCursor();
1812                                if (_evictionKeyCursor != null) {
1813                                    if (_evictionKeyCursor.hasNext()) {
1814                                        key = _evictionKeyCursor.next();
1815                                        resetEvictionObjectCursor(key);
1816                                    }
1817                                }
1818                            }
1819                        }
1820                    }
1821    
1822                    if ((_lifo && !_evictionCursor.hasPrevious()) ||
1823                            (!_lifo && !_evictionCursor.hasNext())) {
1824                        continue; // reset failed, do nothing
1825                    }
1826    
1827                    // if LIFO and the _evictionCursor has a previous object,
1828                    // or FIFO and _evictionCursor has a next object, test it
1829                    pair = _lifo ?
1830                            (ObjectTimestampPair) _evictionCursor.previous() :
1831                            (ObjectTimestampPair) _evictionCursor.next();
1832                    _evictionCursor.remove();
1833                    _totalIdle--;
1834                    _totalInternalProcessing++;
1835                }
1836    
1837                boolean removeObject=false;
1838                if ((minEvictableIdleTimeMillis > 0) &&
1839                   (System.currentTimeMillis() - pair.tstamp >
1840                   minEvictableIdleTimeMillis)) {
1841                    removeObject=true;
1842                }
1843                if (testWhileIdle && removeObject == false) {
1844                    boolean active = false;
1845                    try {
1846                        _factory.activateObject(key,pair.value);
1847                        active = true;
1848                    } catch(Exception e) {
1849                        removeObject=true;
1850                    }
1851                    if (active) {
1852                        if (!_factory.validateObject(key,pair.value)) {
1853                            removeObject=true;
1854                        } else {
1855                            try {
1856                                _factory.passivateObject(key,pair.value);
1857                            } catch(Exception e) {
1858                                removeObject=true;
1859                            }
1860                        }
1861                    }
1862                }
1863    
1864                if (removeObject) {
1865                    try {
1866                        _factory.destroyObject(key, pair.value);
1867                    } catch(Exception e) {
1868                        // ignored
1869                    } finally {
1870                        // Do not remove the key from the _poolList or _poolmap,
1871                        // even if the list stored in the _poolMap for this key is
1872                        // empty when minIdle > 0.
1873                        //
1874                        // Otherwise if it was the last object for that key,
1875                        // drop that pool
1876                        if (_minIdle == 0) {
1877                            synchronized (this) {
1878                                ObjectQueue objectQueue =
1879                                    (ObjectQueue)_poolMap.get(key);
1880                                if (objectQueue != null &&
1881                                        objectQueue.queue.isEmpty()) {
1882                                    _poolMap.remove(key);
1883                                    _poolList.remove(key);
1884                                }
1885                            }
1886                        }
1887                    }
1888                }
1889                synchronized (this) {
1890                    if (!removeObject) {
1891                        _evictionCursor.add(pair);
1892                        _totalIdle++;
1893                        if (_lifo) {
1894                            // Skip over the element we just added back
1895                            _evictionCursor.previous();
1896                        }
1897                    }
1898                    _totalInternalProcessing--;
1899                }
1900            }
1901        }
1902    
1903        /**
1904         * Resets the eviction key cursor and closes any
1905         * associated eviction object cursor
1906         */
1907        private void resetEvictionKeyCursor() {
1908            if (_evictionKeyCursor != null) {
1909                _evictionKeyCursor.close();
1910            }
1911            _evictionKeyCursor = _poolList.cursor();
1912            if (null != _evictionCursor) {
1913                _evictionCursor.close();
1914                _evictionCursor = null;
1915            }
1916        }
1917    
1918        /**
1919         * Resets the eviction object cursor for the given key
1920         *
1921         * @param key eviction key
1922         */
1923        private void resetEvictionObjectCursor(Object key) {
1924            if (_evictionCursor != null) {
1925                _evictionCursor.close();
1926            }
1927            if (_poolMap == null) {
1928                return;
1929            }
1930            ObjectQueue pool = (ObjectQueue) (_poolMap.get(key));
1931            if (pool != null) {
1932                CursorableLinkedList queue = pool.queue;
1933                _evictionCursor = queue.cursor(_lifo ? queue.size() : 0);
1934            }
1935        }
1936    
1937        /**
1938         * Iterates through all the known keys and creates any necessary objects to maintain
1939         * the minimum level of pooled objects.
1940         * @see #getMinIdle
1941         * @see #setMinIdle
1942         * @throws Exception If there was an error whilst creating the pooled objects.
1943         */
1944        private void ensureMinIdle() throws Exception {
1945            //Check if should sustain the pool
1946            if (_minIdle > 0) {
1947                Object[] keysCopy;
1948                synchronized(this) {
1949                    // Get the current set of keys
1950                    keysCopy = _poolMap.keySet().toArray();
1951                }
1952    
1953                // Loop through all elements in _poolList
1954                // Find out the total number of max active and max idle for that class
1955                // If the number is less than the minIdle, do creation loop to boost numbers
1956                for (int i=0; i < keysCopy.length; i++) {
1957                    //Get the next key to process
1958                    ensureMinIdle(keysCopy[i]);
1959                }
1960            }
1961        }
1962    
1963        /**
1964         * Re-creates any needed objects to maintain the minimum levels of
1965         * pooled objects for the specified key.
1966         *
1967         * This method uses {@link #calculateDefecit} to calculate the number
1968         * of objects to be created. {@link #calculateDefecit} can be overridden to
1969         * provide a different method of calculating the number of objects to be
1970         * created.
1971         * @param key The key to process
1972         * @throws Exception If there was an error whilst creating the pooled objects
1973         */
1974        private void ensureMinIdle(Object key) throws Exception {
1975            // Calculate current pool objects
1976            ObjectQueue pool;
1977            synchronized(this) {
1978                pool = (ObjectQueue)(_poolMap.get(key));
1979            }
1980            if (pool == null) {
1981                return;
1982            }
1983    
1984            // this method isn't synchronized so the
1985            // calculateDeficit is done at the beginning
1986            // as a loop limit and a second time inside the loop
1987            // to stop when another thread already returned the
1988            // needed objects
1989            int objectDeficit = calculateDefecit(pool, false);
1990    
1991            for (int i = 0; i < objectDeficit && calculateDefecit(pool, true) > 0; i++) {
1992                try {
1993                    addObject(key);
1994                } finally {
1995                    synchronized (this) {
1996                        pool.decrementInternalProcessingCount();
1997                        allocate();
1998                    }
1999                }
2000            }
2001        }
2002    
2003        //--- non-public methods ----------------------------------------
2004    
2005        /**
2006         * Start the eviction thread or service, or when
2007         * <code>delay</code> is non-positive, stop it
2008         * if it is already running.
2009         *
2010         * @param delay milliseconds between evictor runs.
2011         */
2012        protected synchronized void startEvictor(long delay) {
2013            if (null != _evictor) {
2014                EvictionTimer.cancel(_evictor);
2015                _evictor = null;
2016            }
2017            if (delay > 0) {
2018                _evictor = new Evictor();
2019                EvictionTimer.schedule(_evictor, delay, delay);
2020            }
2021        }
2022    
2023        synchronized String debugInfo() {
2024            StringBuffer buf = new StringBuffer();
2025            buf.append("Active: ").append(getNumActive()).append("\n");
2026            buf.append("Idle: ").append(getNumIdle()).append("\n");
2027            Iterator it = _poolMap.keySet().iterator();
2028            while (it.hasNext()) {
2029                buf.append("\t").append(_poolMap.get(it.next())).append("\n");
2030            }
2031            return buf.toString();
2032        }
2033    
2034        private synchronized int getNumTests() {
2035            if (_numTestsPerEvictionRun >= 0) {
2036                return _numTestsPerEvictionRun;
2037            } else {
2038                return(int)(Math.ceil(_totalIdle/Math.abs((double)_numTestsPerEvictionRun)));
2039            }
2040        }
2041    
2042        /**
2043         * This returns the number of objects to create during the pool
2044         * sustain cycle. This will ensure that the minimum number of idle
2045         * instances is maintained without going past the maxActive value.
2046         * 
2047         * @param pool the ObjectPool to calculate the deficit for
2048         * @param incrementInternal - Should the count of objects currently under
2049         *                            some form of internal processing be
2050         *                            incremented?
2051         * @return The number of objects to be created
2052         */
2053        private synchronized int calculateDefecit(ObjectQueue pool,
2054                boolean incrementInternal) {
2055            int objectDefecit = 0;
2056    
2057            //Calculate no of objects needed to be created, in order to have
2058            //the number of pooled objects < maxActive();
2059            objectDefecit = getMinIdle() - pool.queue.size();
2060            if (getMaxActive() > 0) {
2061                int growLimit = Math.max(0, getMaxActive() - pool.activeCount - pool.queue.size() - pool.internalProcessingCount);
2062                objectDefecit = Math.min(objectDefecit, growLimit);
2063            }
2064    
2065            // Take the maxTotal limit into account
2066            if (getMaxTotal() > 0) {
2067                int growLimit = Math.max(0, getMaxTotal() - getNumActive() - getNumIdle() - _totalInternalProcessing);
2068                objectDefecit = Math.min(objectDefecit, growLimit);
2069            }
2070    
2071            if (incrementInternal && objectDefecit > 0) {
2072                pool.incrementInternalProcessingCount();
2073            }
2074            return objectDefecit;
2075        }
2076    
2077        //--- inner classes ----------------------------------------------
2078    
2079        /**
2080         * A "struct" that keeps additional information about the actual queue of pooled objects.
2081         */
2082        private class ObjectQueue {
2083            /** Number of instances checked out to clients from this queue */
2084            private int activeCount = 0;
2085            
2086            /** Idle instance queue */
2087            private final CursorableLinkedList queue = new CursorableLinkedList();
2088            
2089            /** Number of instances in process of being created */
2090            private int internalProcessingCount = 0;
2091    
2092            /** Increment the active count for this queue */
2093            void incrementActiveCount() {
2094                synchronized (GenericKeyedObjectPool.this) {
2095                    _totalActive++;
2096                }
2097                activeCount++;
2098            }
2099    
2100            /** Decrement the active count for this queue */
2101            void decrementActiveCount() {
2102                synchronized (GenericKeyedObjectPool.this) {
2103                    _totalActive--;
2104                }
2105                if (activeCount > 0) {
2106                    activeCount--;
2107                }
2108            }
2109    
2110            /** Record the fact that one more instance is queued for creation */
2111            void incrementInternalProcessingCount() {
2112                synchronized (GenericKeyedObjectPool.this) {
2113                    _totalInternalProcessing++;
2114                }
2115                internalProcessingCount++;
2116            }
2117    
2118            /** Decrement the number of instances in process of being created */
2119            void decrementInternalProcessingCount() {
2120                synchronized (GenericKeyedObjectPool.this) {
2121                    _totalInternalProcessing--;
2122                }
2123                internalProcessingCount--;
2124            }
2125        }
2126    
2127        /**
2128         * A simple "struct" encapsulating an object instance and a timestamp.
2129         *
2130         * Implements Comparable, objects are sorted from old to new.
2131         *
2132         * This is also used by {@link GenericObjectPool}.
2133         */
2134        static class ObjectTimestampPair implements Comparable {
2135            
2136            /** Object instance */
2137            Object value;
2138            
2139            /** timestamp */
2140            long tstamp;
2141    
2142            /**
2143             * Create a new ObjectTimestampPair using the given object and the current system time.
2144             * @param val object instance
2145             */
2146            ObjectTimestampPair(Object val) {
2147                this(val, System.currentTimeMillis());
2148            }
2149    
2150            /**
2151             * Create a new ObjectTimeStampPair using the given object and timestamp value.
2152             * @param val object instance
2153             * @param time long representation of timestamp
2154             */
2155            ObjectTimestampPair(Object val, long time) {
2156                value = val;
2157                tstamp = time;
2158            }
2159    
2160            /**
2161             * Returns a string representation.
2162             * 
2163             * @return String representing this ObjectTimestampPair
2164             */
2165            public String toString() {
2166                return value + ";" + tstamp;
2167            }
2168    
2169            /**
2170             * Compares this to another object by casting the argument to an
2171             * ObjectTimestampPair.
2172             * 
2173             * @param obj object to cmpare
2174             * @return result of comparison
2175             */
2176            public int compareTo(Object obj) {
2177                return compareTo((ObjectTimestampPair) obj);
2178            }
2179    
2180            /**
2181             * Compares this to another ObjectTimestampPair, using the timestamp as basis for comparison.
2182             * Implementation is consistent with equals.
2183             * 
2184             * @param other object to compare
2185             * @return result of comparison
2186             */
2187            public int compareTo(ObjectTimestampPair other) {
2188                final long tstampdiff = this.tstamp - other.tstamp;
2189                if (tstampdiff == 0) {
2190                    // make sure the natural ordering is consistent with equals
2191                    // see java.lang.Comparable Javadocs
2192                    return System.identityHashCode(this) - System.identityHashCode(other);
2193                } else {
2194                    // handle int overflow
2195                    return (int)Math.min(Math.max(tstampdiff, Integer.MIN_VALUE), Integer.MAX_VALUE);
2196                }
2197            }
2198        }
2199    
2200        /**
2201         * The idle object evictor {@link TimerTask}.
2202         * @see GenericKeyedObjectPool#setTimeBetweenEvictionRunsMillis
2203         */
2204        private class Evictor extends TimerTask {
2205            public void run() {
2206                //Evict from the pool
2207                try {
2208                    evict();
2209                } catch(Exception e) {
2210                    // ignored
2211                } catch(OutOfMemoryError oome) {
2212                    // Log problem but give evictor thread a chance to continue in
2213                    // case error is recoverable
2214                    oome.printStackTrace(System.err);
2215                }
2216                //Re-create idle instances.
2217                try {
2218                    ensureMinIdle();
2219                } catch (Exception e) {
2220                    // ignored
2221                }
2222            }
2223        }
2224    
2225        /**
2226         * A simple "struct" encapsulating the
2227         * configuration information for a <code>GenericKeyedObjectPool</code>.
2228         * @see GenericKeyedObjectPool#GenericKeyedObjectPool(KeyedPoolableObjectFactory,GenericKeyedObjectPool.Config)
2229         * @see GenericKeyedObjectPool#setConfig
2230         */
2231        public static class Config {
2232            /**
2233             * @see GenericKeyedObjectPool#setMaxIdle
2234             */
2235            public int maxIdle = GenericKeyedObjectPool.DEFAULT_MAX_IDLE;
2236            /**
2237             * @see GenericKeyedObjectPool#setMaxActive
2238             */
2239            public int maxActive = GenericKeyedObjectPool.DEFAULT_MAX_ACTIVE;
2240            /**
2241             * @see GenericKeyedObjectPool#setMaxTotal
2242             */
2243            public int maxTotal = GenericKeyedObjectPool.DEFAULT_MAX_TOTAL;
2244            /**
2245             * @see GenericKeyedObjectPool#setMinIdle
2246             */
2247            public int minIdle = GenericKeyedObjectPool.DEFAULT_MIN_IDLE;
2248            /**
2249             * @see GenericKeyedObjectPool#setMaxWait
2250             */
2251            public long maxWait = GenericKeyedObjectPool.DEFAULT_MAX_WAIT;
2252            /**
2253             * @see GenericKeyedObjectPool#setWhenExhaustedAction
2254             */
2255            public byte whenExhaustedAction = GenericKeyedObjectPool.DEFAULT_WHEN_EXHAUSTED_ACTION;
2256            /**
2257             * @see GenericKeyedObjectPool#setTestOnBorrow
2258             */
2259            public boolean testOnBorrow = GenericKeyedObjectPool.DEFAULT_TEST_ON_BORROW;
2260            /**
2261             * @see GenericKeyedObjectPool#setTestOnReturn
2262             */
2263            public boolean testOnReturn = GenericKeyedObjectPool.DEFAULT_TEST_ON_RETURN;
2264            /**
2265             * @see GenericKeyedObjectPool#setTestWhileIdle
2266             */
2267            public boolean testWhileIdle = GenericKeyedObjectPool.DEFAULT_TEST_WHILE_IDLE;
2268            /**
2269             * @see GenericKeyedObjectPool#setTimeBetweenEvictionRunsMillis
2270             */
2271            public long timeBetweenEvictionRunsMillis = GenericKeyedObjectPool.DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS;
2272            /**
2273             * @see GenericKeyedObjectPool#setNumTestsPerEvictionRun
2274             */
2275            public int numTestsPerEvictionRun =  GenericKeyedObjectPool.DEFAULT_NUM_TESTS_PER_EVICTION_RUN;
2276            /**
2277             * @see GenericKeyedObjectPool#setMinEvictableIdleTimeMillis
2278             */
2279            public long minEvictableIdleTimeMillis = GenericKeyedObjectPool.DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS;
2280            /**
2281             * @see GenericKeyedObjectPool#setLifo
2282             */
2283            public boolean lifo = GenericKeyedObjectPool.DEFAULT_LIFO;
2284        }
2285    
2286        /**
2287         * Latch used to control allocation order of objects to threads to ensure
2288         * fairness. That is, objects are allocated to threads in the order that threads
2289         * request objects.
2290         * 
2291         * @since 1.5
2292         */
2293        private static final class Latch {
2294            
2295            /** key of associated pool */
2296            private final Object _key;
2297            
2298            /** keyed pool associated with this latch */
2299            private ObjectQueue _pool;
2300            
2301            /** holds an ObjectTimestampPair when this latch has been allocated an instance */
2302            private ObjectTimestampPair _pair;
2303            
2304            /** indicates that this latch can create an instance */
2305            private boolean _mayCreate = false;
2306    
2307            /**
2308             * Create a latch with the given key
2309             * @param key key of the pool associated with this latch
2310             */
2311            private Latch(Object key) {
2312                _key = key;
2313            }
2314    
2315            /**
2316             * Retuns the key of the associated pool
2317             * @return associated pool key
2318             */
2319            private synchronized Object getkey() {
2320                return _key;
2321            }
2322    
2323            /**
2324             * Returns the pool associated with this latch
2325             * @return pool
2326             */
2327            private synchronized ObjectQueue getPool() {
2328                return _pool;
2329            }
2330            
2331            /**
2332             * Sets the pool associated with this latch
2333             * @param pool the pool
2334             */
2335            private synchronized void setPool(ObjectQueue pool) {
2336                _pool = pool;
2337            }
2338    
2339            /**
2340             * Gets the ObjectTimestampPair allocated to this latch.
2341             * Returns null if this latch does not have an instance allocated to it. 
2342             * @return the associated ObjectTimestampPair
2343             */
2344            private synchronized ObjectTimestampPair getPair() {
2345                return _pair;
2346            }
2347            
2348            /**
2349             * Allocate an ObjectTimestampPair to this latch.
2350             * @param pair ObjectTimestampPair on this latch
2351             */
2352            private synchronized void setPair(ObjectTimestampPair pair) {
2353                _pair = pair;
2354            }
2355    
2356            /**
2357             * Whether or not this latch can create an instance
2358             * @return true if this latch has an instance creation permit
2359             */
2360            private synchronized boolean mayCreate() {
2361                return _mayCreate;
2362            }
2363            
2364            /**
2365             * Sets the mayCreate property
2366             * 
2367             * @param mayCreate true means this latch can create an instance
2368             */
2369            private synchronized void setMayCreate(boolean mayCreate) {
2370                _mayCreate = mayCreate;
2371            }
2372    
2373            /**
2374             * Reset the latch data. Used when an allocation fails and the latch
2375             * needs to be re-added to the queue.
2376             */
2377            private synchronized void reset() {
2378                _pair = null;
2379                _mayCreate = false;
2380            }
2381        }
2382    
2383        //--- protected attributes ---------------------------------------
2384    
2385        /**
2386         * The cap on the number of idle instances in the pool.
2387         * @see #setMaxIdle
2388         * @see #getMaxIdle
2389         */
2390        private int _maxIdle = DEFAULT_MAX_IDLE;
2391    
2392        /**
2393         * The minimum no of idle objects to keep in the pool.
2394         * @see #setMinIdle
2395         * @see #getMinIdle
2396         */
2397        private int _minIdle = DEFAULT_MIN_IDLE;
2398    
2399        /**
2400         * The cap on the number of active instances from the pool.
2401         * @see #setMaxActive
2402         * @see #getMaxActive
2403         */
2404        private int _maxActive = DEFAULT_MAX_ACTIVE;
2405    
2406        /**
2407         * The cap on the total number of instances from the pool if non-positive.
2408         * @see #setMaxTotal
2409         * @see #getMaxTotal
2410         */
2411        private int _maxTotal = DEFAULT_MAX_TOTAL;
2412    
2413        /**
2414         * The maximum amount of time (in millis) the
2415         * {@link #borrowObject} method should block before throwing
2416         * an exception when the pool is exhausted and the
2417         * {@link #getWhenExhaustedAction "when exhausted" action} is
2418         * {@link #WHEN_EXHAUSTED_BLOCK}.
2419         *
2420         * When less than or equal to 0, the {@link #borrowObject} method
2421         * may block indefinitely.
2422         *
2423         * @see #setMaxWait
2424         * @see #getMaxWait
2425         * @see #WHEN_EXHAUSTED_BLOCK
2426         * @see #setWhenExhaustedAction
2427         * @see #getWhenExhaustedAction
2428         */
2429        private long _maxWait = DEFAULT_MAX_WAIT;
2430    
2431        /**
2432         * The action to take when the {@link #borrowObject} method
2433         * is invoked when the pool is exhausted (the maximum number
2434         * of "active" objects has been reached).
2435         *
2436         * @see #WHEN_EXHAUSTED_BLOCK
2437         * @see #WHEN_EXHAUSTED_FAIL
2438         * @see #WHEN_EXHAUSTED_GROW
2439         * @see #DEFAULT_WHEN_EXHAUSTED_ACTION
2440         * @see #setWhenExhaustedAction
2441         * @see #getWhenExhaustedAction
2442         */
2443        private byte _whenExhaustedAction = DEFAULT_WHEN_EXHAUSTED_ACTION;
2444    
2445        /**
2446         * When <code>true</code>, objects will be
2447         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
2448         * before being returned by the {@link #borrowObject}
2449         * method.  If the object fails to validate,
2450         * it will be dropped from the pool, and we will attempt
2451         * to borrow another.
2452         *
2453         * @see #setTestOnBorrow
2454         * @see #getTestOnBorrow
2455         */
2456        private volatile boolean _testOnBorrow = DEFAULT_TEST_ON_BORROW;
2457    
2458        /**
2459         * When <code>true</code>, objects will be
2460         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
2461         * before being returned to the pool within the
2462         * {@link #returnObject}.
2463         *
2464         * @see #getTestOnReturn
2465         * @see #setTestOnReturn
2466         */
2467        private volatile boolean _testOnReturn = DEFAULT_TEST_ON_RETURN;
2468    
2469        /**
2470         * When <code>true</code>, objects will be
2471         * {@link org.apache.commons.pool.PoolableObjectFactory#validateObject validated}
2472         * by the idle object evictor (if any).  If an object
2473         * fails to validate, it will be dropped from the pool.
2474         *
2475         * @see #setTestWhileIdle
2476         * @see #getTestWhileIdle
2477         * @see #getTimeBetweenEvictionRunsMillis
2478         * @see #setTimeBetweenEvictionRunsMillis
2479         */
2480        private boolean _testWhileIdle = DEFAULT_TEST_WHILE_IDLE;
2481    
2482        /**
2483         * The number of milliseconds to sleep between runs of the
2484         * idle object evictor thread.
2485         * When non-positive, no idle object evictor thread will be
2486         * run.
2487         *
2488         * @see #setTimeBetweenEvictionRunsMillis
2489         * @see #getTimeBetweenEvictionRunsMillis
2490         */
2491        private long _timeBetweenEvictionRunsMillis = DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS;
2492    
2493        /**
2494         * The number of objects to examine during each run of the
2495         * idle object evictor thread (if any).
2496         * <p>
2497         * When a negative value is supplied, <code>ceil({@link #getNumIdle})/abs({@link #getNumTestsPerEvictionRun})</code>
2498         * tests will be run.  I.e., when the value is <code>-n</code>, roughly one <code>n</code>th of the
2499         * idle objects will be tested per run.
2500         *
2501         * @see #setNumTestsPerEvictionRun
2502         * @see #getNumTestsPerEvictionRun
2503         * @see #getTimeBetweenEvictionRunsMillis
2504         * @see #setTimeBetweenEvictionRunsMillis
2505         */
2506        private int _numTestsPerEvictionRun =  DEFAULT_NUM_TESTS_PER_EVICTION_RUN;
2507    
2508        /**
2509         * The minimum amount of time an object may sit idle in the pool
2510         * before it is eligible for eviction by the idle object evictor
2511         * (if any).
2512         * When non-positive, no objects will be evicted from the pool
2513         * due to idle time alone.
2514         *
2515         * @see #setMinEvictableIdleTimeMillis
2516         * @see #getMinEvictableIdleTimeMillis
2517         * @see #getTimeBetweenEvictionRunsMillis
2518         * @see #setTimeBetweenEvictionRunsMillis
2519         */
2520        private long _minEvictableIdleTimeMillis = DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS;
2521    
2522        /** My hash of pools (ObjectQueue). */
2523        private Map _poolMap = null;
2524    
2525        /** The total number of active instances. */
2526        private int _totalActive = 0;
2527    
2528        /** The total number of idle instances. */
2529        private int _totalIdle = 0;
2530    
2531        /**
2532         * The number of objects subject to some form of internal processing
2533         * (usually creation or destruction) that should be included in the total
2534         * number of objects but are neither active nor idle.
2535         */
2536        private int _totalInternalProcessing = 0;
2537    
2538        /** My {@link KeyedPoolableObjectFactory}. */
2539        private KeyedPoolableObjectFactory _factory = null;
2540    
2541        /**
2542         * My idle object eviction {@link TimerTask}, if any.
2543         */
2544        private Evictor _evictor = null;
2545    
2546        /**
2547         * A cursorable list of my pools.
2548         * @see GenericKeyedObjectPool.Evictor#run
2549         */
2550        private CursorableLinkedList _poolList = null;
2551    
2552        /** Eviction cursor (over instances within-key) */
2553        private CursorableLinkedList.Cursor _evictionCursor = null;
2554        
2555        /** Eviction cursor (over keys) */
2556        private CursorableLinkedList.Cursor _evictionKeyCursor = null;
2557    
2558        /** Whether or not the pools behave as LIFO queues (last in first out) */
2559        private boolean _lifo = DEFAULT_LIFO;
2560    
2561        /**
2562         * Used to track the order in which threads call {@link #borrowObject()} so
2563         * that objects can be allocated in the order in which the threads requested
2564         * them.
2565         */
2566        private LinkedList _allocationQueue = new LinkedList();
2567    
2568    }