fop 0.90alpha1

Uses of Class
org.apache.fop.render.ps.PSGenerator

Packages that use PSGenerator
org.apache.fop.render.ps PostScript Renderer 
 

Uses of PSGenerator in org.apache.fop.render.ps
 

Fields in org.apache.fop.render.ps declared as PSGenerator
protected  PSGenerator PSGraphics2D.gen
          the PostScript generator being created
protected  PSGenerator PSRenderer.gen
          The PostScript generator used to output the PostScript
 

Methods in org.apache.fop.render.ps that return PSGenerator
 PSGenerator PSSVGHandler.PSInfo.getPSGenerator()
          Returns the PSGenerator.
 

Methods in org.apache.fop.render.ps with parameters of type PSGenerator
 void PSSVGHandler.PSInfo.setPsGenerator(PSGenerator psGenerator)
          Sets the PSGenerator.
 void PSState.reestablish(PSGenerator gen)
          Reestablishes the graphics state represented by this instance by issueing the necessary commands.
 void PSGraphics2D.setPSGenerator(PSGenerator gen)
          Sets the PostScript generator
static java.util.Map PSFontUtils.writeFontDict(PSGenerator gen, FontInfo fontInfo)
          Generates the PostScript code for the font dictionary.
static void PSProcSets.writeFOPStdProcSet(PSGenerator gen)
          Generates a resource defining standard procset for FOP.
static void PSProcSets.writeFOPEPSProcSet(PSGenerator gen)
          Generates a resource defining a procset for including EPS graphics.
static void PSImageUtils.renderBitmapImage(FopImage img, float x, float y, float w, float h, PSGenerator gen)
          Renders a bitmap image to PostScript.
static void PSImageUtils.renderEPS(EPSImage img, float x, float y, float w, float h, PSGenerator gen)
           
static void PSImageUtils.renderEPS(byte[] rawEPS, java.lang.String name, float x, float y, float w, float h, int bboxx, int bboxy, int bboxw, int bboxh, PSGenerator gen)
          Places an EPS file in the PostScript stream.
 

Constructors in org.apache.fop.render.ps with parameters of type PSGenerator
PSGraphics2D(boolean textAsShapes, PSGenerator gen)
          Create a new Graphics2D that generates PostScript code.
 


fop 0.90alpha1

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