Methods in org.apache.fop.pdf that return PDFShading |
PDFShading | PDFDocument.makeShading(int theShadingType, ColorSpace theColorSpace, Vector theBackground, Vector theBBox, boolean theAntiAlias, int theBitsPerCoordinate, int theBitsPerComponent, int theBitsPerFlag, Vector theDecode, PDFFunction theFunction) Make a free-form gouraud shaded triangle mesh, coons patch mesh, or tensor patch mesh
shading object |
PDFShading | PDFDocument.makeShading(int theShadingType, ColorSpace theColorSpace, Vector theBackground, Vector theBBox, boolean theAntiAlias, int theBitsPerCoordinate, int theBitsPerComponent, Vector theDecode, int theVerticesPerRow, PDFFunction theFunction) make a Lattice-Form Gouraud mesh shading object |
PDFShading | PDFDocument.makeShading(int theShadingType, ColorSpace theColorSpace, Vector theBackground, Vector theBBox, boolean theAntiAlias, Vector theCoords, Vector theDomain, PDFFunction theFunction, Vector theExtend) Make an axial or radial shading object. |
PDFShading | PDFDocument.makeShading(int theShadingType, ColorSpace theColorSpace, Vector theBackground, Vector theBBox, boolean theAntiAlias, Vector theDomain, Vector theMatrix, PDFFunction theFunction) make a function based shading object |