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Factory class for vending GraphicsNode objects.
Method Summary | |
void |
buildGraphicsNode(GraphicsNode node,
BridgeContext ctx,
Element element)
Builds the specified GraphicsNode using the specified context and element. |
GraphicsNode |
createGraphicsNode(BridgeContext ctx,
Element element)
Creates a GraphicsNode using the specified context and element. |
boolean |
isContainer()
Returns true if this bridge is a container, false otherwise. |
void |
update(BridgeMutationEvent evt)
Updates an Element coresponding to the specified BridgeMutationEvent. |
Method Detail |
public GraphicsNode createGraphicsNode(BridgeContext ctx, Element element)
ctx
- the context to useelem
- the Element that describes the GraphicsNode to buildpublic void buildGraphicsNode(GraphicsNode node, BridgeContext ctx, Element element)
node
- the node to buildctx
- the context to useelem
- the Element that describes the GraphicsNode to buildpublic void update(BridgeMutationEvent evt)
evt
- the event that describes the modification to performpublic boolean isContainer()
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