Interface Summary |
Bridge |
A tagging interface that all bridges must implement. |
BridgeContext |
This class is the global context used by all Bridge instances. |
ClipBridge |
Factory class for vending Shape objects that represents a
clipping area. |
CompositeBridge |
Factory class for vending Composite objects. |
CursorBridge |
Factory class for vending Cursor objects. |
DocumentLoader |
Defines a class that is responsible of loading (creating) a Document. |
FilterBridge |
A tagging interface for the <filter> element. |
FilterPrimitiveBridge |
Implementations of this interface are able to bridge a specific
filter primitive, modeled by a DOM element, to a concrete
Filter. |
GraphicsNodeBridge |
Factory class for vending GraphicsNode objects. |
GraphicsNodeEventFilterBridge |
Factory class for vending GraphicsNodeEventFilter objects. |
GVTBuilder |
This class is responsible on building a GVT tree using an SVG document. |
MaskBridge |
Factory class for vending Mask objects. |
PaintBridge |
Factory class for vending Paint objects used to fill or
draw the outline of a Shape. |
ShapePainterBridge |
Factory class for vending ShapePainter objects. |
TransformBridge |
Factory class for vending AffineTransform objects. |
UserAgent |
An interface that provides access to User Agent information needed by
the bridge. |
Viewport |
Defines a viewport. |
Provides an API for mapping and maintaining consistency between
the SVG DOM tree and the GVT tree.