Language Version : | ActionScript 3.0 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
Represents event objects that are dispatched when the size of a Flex
component changes.
public var oldHeight:Number
Language Version : | ActionScript 3.0 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The previous height
of the object, in pixels.
public var oldWidth:Number
Language Version : | ActionScript 3.0 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The previous width
of the object, in pixels.
public function ResizeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, oldWidth:Number, oldHeight:Number)
Language Version : | ActionScript 3.0 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
Constructor.
Parameters | type:String — The event type; indicates the action that caused the event.
|
|
| bubbles:Boolean (default = false ) — Specifies whether the event can bubble
up the display list hierarchy.
|
|
| cancelable:Boolean (default = false ) — Specifies whether the behavior
associated with the event can be prevented.
|
|
| oldWidth:Number (default = NaN ) — The previous width of the object, in pixels.
|
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| oldHeight:Number (default = NaN ) — The previous height of the object, in pixels.
|
public static const RESIZE:String = resize
Language Version : | ActionScript 3.0 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The ResizeEvent.RESIZE
constant defines the value of the
type
property of the event object for a resize
event.
The properties of the event object have the following values:
Property | Value |
---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
oldHeight | The previous height of the object, in pixels. |
oldWidth | The previous width of the object, in pixels. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Mon Feb 18 2013, 01:33 PM +11:00