fun CoroutineScope.asyncCompletion(context: CoroutineContext = Dispatchers.Default, start: CoroutineStart = CoroutineStart.DEFAULT, block: suspend CoroutineScope.() -> Unit): AsyncCompletion
Starts new co-routine and returns its result as an implementation of AsyncCompletion. The running co-routine is cancelled when the resulting future is cancelled or otherwise completed. |
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fun <T> CoroutineScope.asyncResult(context: CoroutineContext = Dispatchers.Default, start: CoroutineStart = CoroutineStart.DEFAULT, block: suspend CoroutineScope.() -> T): AsyncResult<T>
Starts new co-routine and returns its result as an implementation of AsyncResult. The running co-outine is cancelled when the resulting future is cancelled or otherwise completed. |
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suspend fun <R> CoroutineScope.retry(retryDelay: Long, block: suspend (Int) -> R?): R suspend fun <R> CoroutineScope.retry(retryDelay: Long, maxRetries: Int, block: suspend (Int) -> R?): R? suspend fun <R> CoroutineScope.retry(retryDelay: (Int) -> Long?, block: suspend (Int) -> R?): R?
Retry a suspending block until a non-null result is obtained. |