org.apache.batik.ext.awt.image
Class DistantLight

java.lang.Object
  |
  +--org.apache.batik.ext.awt.image.DistantLight
All Implemented Interfaces:
Light

public class DistantLight
extends java.lang.Object
implements Light

A light source placed at the infinity, such that the light angle is constant over the whole surface.


Constructor Summary
DistantLight(double azimuth, double elevation, java.awt.Color color)
           
 
Method Summary
 double getAzimuth()
           
 double[] getColor()
           
 double getElevation()
           
 void getLight(double x, double y, double z, double[] L)
          Computes the light vector in (x, y)
 double[][][] getLightMap(double x, double y, double dx, double dy, int width, int height, double[][][] z)
          Returns a light map, starting in (x, y) with dx, dy increments, a given width and height, and z elevations stored in the fourth component on the N array.
 double[][] getLightRow(double x, double y, double dx, int width, double[][] z, double[][] lightRow)
          Returns a row of the light map, starting at (x, y) with dx increments, a given width, and z elevations stored in the fourth component on the N array.
 boolean isConstant()
           
 void setColor(java.awt.Color newColor)
          Sets the new light color
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

DistantLight

public DistantLight(double azimuth,
                    double elevation,
                    java.awt.Color color)
Method Detail

getAzimuth

public double getAzimuth()
Returns:
the DistantLight's azimuth

getElevation

public double getElevation()
Returns:
the DistantLight's elevation

getColor

public double[] getColor()
Specified by:
getColor in interface Light
Returns:
the light's color

setColor

public void setColor(java.awt.Color newColor)
Sets the new light color
Specified by:
setColor in interface Light

isConstant

public boolean isConstant()
Specified by:
isConstant in interface Light
Returns:
true if the light is constant over the whole surface

getLight

public void getLight(double x,
                     double y,
                     double z,
                     double[] L)
Computes the light vector in (x, y)
Specified by:
getLight in interface Light
Parameters:
x - x-axis coordinate where the light should be computed
y - y-axis coordinate where the light should be computed
L - array of length 3 where the result is stored

getLightMap

public double[][][] getLightMap(double x,
                                double y,
                                double dx,
                                double dy,
                                int width,
                                int height,
                                double[][][] z)
Returns a light map, starting in (x, y) with dx, dy increments, a given width and height, and z elevations stored in the fourth component on the N array.
Specified by:
getLightMap in interface Light
Parameters:
x - x-axis coordinate where the light should be computed
y - y-axis coordinate where the light should be computed
dx - delta x for computing light vectors in user space
dy - delta y for computing light vectors in user space
width - number of samples to compute on the x axis
height - number of samples to compute on the y axis
z - array containing the z elevation for all the points

getLightRow

public double[][] getLightRow(double x,
                              double y,
                              double dx,
                              int width,
                              double[][] z,
                              double[][] lightRow)
Returns a row of the light map, starting at (x, y) with dx increments, a given width, and z elevations stored in the fourth component on the N array.
Specified by:
getLightRow in interface Light
Parameters:
x - x-axis coordinate where the light should be computed
y - y-axis coordinate where the light should be computed
dx - delta x for computing light vectors in user space
width - number of samples to compute on the x axis
z - array containing the z elevation for all the points
lightRwo - array to store the light info to, if null it will be allocated for you and returned.
Returns:
an array width columns where each element is an array of three components representing the x, y and z components of the light vector.


Copyright © 2001 Apache Software Foundation. All Rights Reserved.